![]() ![]() |
Jan 9 2006, 06:35 PM
Post
#1
|
|
|
I r teh PWNTSER! ![]() ![]() Group: Members Posts: 197 Joined: 11-November 05 Member No.: 79443
|
The system requirements for this game is 1.4 ghz processor, 256 mb ram etc. etc. (minimum)
What i want to know, is what kind of computer do you have if you play this game. Processor RAM Video card This post has been edited by bms: Jan 9 2006, 06:35 PM |
|
|
|
Jan 9 2006, 06:41 PM
Post
#2
|
|
|
The Hardware Guy ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6144 Joined: 23-December 04 From: Rochester, New York Member No.: 39158 OS: Vista Ultimate x64
|
if you are planning on get this game, the plz post ur specs.
|
|
|
|
Jan 9 2006, 06:44 PM
Post
#3
|
|
|
I r teh PWNTSER! ![]() ![]() Group: Members Posts: 197 Joined: 11-November 05 Member No.: 79443
|
for now...before upgrading which i definetly will.
p4 2.0 ghz 512 mb RAM 7800gt video card Will it run smoothly with these? Before the upgrade, or do i definetly NEED to upgrade my pc. |
|
|
|
Jan 9 2006, 07:03 PM
Post
#4
|
|
|
The Hardware Guy ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6144 Joined: 23-December 04 From: Rochester, New York Member No.: 39158 OS: Vista Ultimate x64
|
i would have to say that you would be able to play it but upgrading to 1gig of ram and a 3ghz+ intel or AMD!!! cpu would be a hugh plus. you may be getting lag b/c of the 512ram.
|
|
|
|
Jan 9 2006, 07:16 PM
Post
#5
|
|
|
I r teh PWNTSER! ![]() ![]() Group: Members Posts: 197 Joined: 11-November 05 Member No.: 79443
|
I would have to get a new computer if i was to switch to amd, so thats a no no. But i will get a stick of ram to make it 1 gig. That will hopefully not lag.
|
|
|
|
Jan 9 2006, 08:06 PM
Post
#6
|
|
|
The Hardware Guy ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6144 Joined: 23-December 04 From: Rochester, New York Member No.: 39158 OS: Vista Ultimate x64
|
good choice, then if you do get lag you would have to invest in a new cpu
|
|
|
|
Jan 9 2006, 08:31 PM
Post
#7
|
|
|
I r teh PWNTSER! ![]() ![]() Group: Members Posts: 197 Joined: 11-November 05 Member No.: 79443
|
yea...then i would get a p4 3.0 ghz....what would be the average price for this chip? (canadian)
|
|
|
|
Jan 9 2006, 09:00 PM
Post
#8
|
|
|
The Hardware Guy ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6144 Joined: 23-December 04 From: Rochester, New York Member No.: 39158 OS: Vista Ultimate x64
|
well im pretty sure that newegg is shipping to canada now, so:
http://www.newegg.com/Product/Product.asp?...N82E16819116198 are you socket 775? |
|
|
|
Jan 10 2006, 10:23 AM
Post
#9
|
|
|
MSFN SuperB ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5758 Joined: 24-June 04 Member No.: 23344 OS: none
|
I have 1GB of DDR PC3200 Ram, 3.0 GHz and an ATI Radeon 9800 pro and the only thing lagging is my framerate sometimes.
|
|
|
|
Jan 10 2006, 10:26 AM
Post
#10
|
|
|
Trance & Hardstyle Fan ![]() ![]() ![]() Group: Members Posts: 496 Joined: 28-December 05 From: Australia Member No.: 83688 OS: XP Pro x64
|
Also, if you're planning to play this game online, its best if you have a fast DSL/Cable connection. Steam needs to identify your copy, and all that constant updating.... it takes a while even on cable connection, and worst yet on dialup.
Even if you want to play an offline LAN game, you still need an active connection. (For vertifying reasons) Valve really screwed it up this time thanks to Steam. |
|
|
|
Jan 10 2006, 10:39 AM
Post
#11
|
|
|
Gold Member ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1195 Joined: 17-June 05 From: UK Member No.: 60869 OS: XP Pro x86
|
Athlon 3200+ 1GIG Ram, 66GT...runs fine.
I never have a prob with steam, apart from the annoying login everytime you wanna play! |
|
|
|
Jan 10 2006, 10:50 AM
Post
#12
|
|
|
Member ![]() ![]() Group: Members Posts: 113 Joined: 7-September 05 Member No.: 72049
|
Athlon 64 3200
2Gig RAM Nvidia GeForce 6800GT 10 Meg Cable Broadband Runs smooth as silk at 1280x1024 on my 17" TFT, and no lag from my end through the cable connection. |
|
|
|
Jan 10 2006, 11:02 AM
Post
#13
|
|
|
Friend of MSFN ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 776 Joined: 24-December 04 Member No.: 39215 OS: none
|
...Valve really screwed it up this time thanks to Steam. steam is great - for valve. it bypasses the middleman and enables direct sales which = higher profits. i honestly commend them on their insight. however, for may end-users, steam is nothing more than a big fat PITA. i'm one of them. after years of being actively involved in the HL community, providing artwork, scripts, running a server, etc., i finally just gave it up and i gave it up for no other reason than steam[ing-pile-of-s**t]. having to be on-line at least once in order to enable off-line mode - ??? having to be on-line in order to launch the SDK - a joke steam server is down - really? what else is new? friends is down - again? (or should that be "still?") having to run an app in the background (steam.exe) in order to play a game that doesn't need it to run - silly ads, displayed through the steam UI - for a game i PAID FOR??? there's over a 1/4 million posts in just ONE topic on the steam forums, many dealing with steam issues. |
|
|
|
Jan 10 2006, 11:14 AM
Post
#14
|
|
|
I r teh PWNTSER! ![]() ![]() Group: Members Posts: 197 Joined: 11-November 05 Member No.: 79443
|
It works on my computer really smoothly, thanks to the 1 gig of ram i upgraded to.
It doesn't lag that much on my sisters 256mb RAM p4 2.5ghz computer either. I don't think you need that much high end stuff for cs. Quake? Yes you definetly do! Oh man, FEAR is a RAM killer, you definetly need 2 gigs for that game or else major lag. Thanks for all your inputs guys. |
|
|
|
Jan 10 2006, 01:50 PM
Post
#15
|
|
|
Member ![]() ![]() Group: Members Posts: 187 Joined: 23-February 05 Member No.: 45024
|
I play CS 1.6 but was thinking about getting CS:Source. Is Source worth it? I've heard some people say that CS 1.6 is still better, but others have told me that Valve is really pushing CS:Source.
Here are my specs: P4 2.4B Ghz 1GB DDR400 ATI Radeon 9200 128MB 8x AGP Pro 1.6 runs ok, but I still lag a bit. I think it's my stupid Linksys WRT54G.... |
|
|
|
Jan 10 2006, 04:13 PM
Post
#16
|
|
|
Friend of MSFN ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 776 Joined: 24-December 04 Member No.: 39215 OS: none
|
I play CS 1.6 but was thinking about getting CS:Source. Is Source worth it? I've heard some people say that CS 1.6 is still better, but others have told me that Valve is really pushing CS:Source. of course valve is pushing CS:S. they're a business and need to make money i don't know that anyone can tell you which one is better. there's basically 2 camps: the old school and the new school and the 1.6 followers are many. i think it'd be safe to say that 1.6 is more of a 'hard-core' game. it's a little leaner and devoid of all the source physics and eye candy. you could say it's more pure. source is loaded with specular graphics, effects and physics (like when you kick a barrel or shoot objects). you could say it's more realistic, aside from the weapon dynamics which are pretty much the same as in 1.6. i have 2 pet peeves with all the later versions of CS, including CS:S: 1) there's a short period where your movement slows down after jumping. it's not realistic at all and i hate it. 2) bullet trajectories: weapons are far less accurate when jumping for instance. they are the most accurate if crouching and not moving. if you fire more than a 3 or 4 round burst from any automatic weapon, the bullets rise and you have to try and compensate. it tries to add some realism to the game, but it's not realistic at all (i've shot a lot of firearms). i just don't think that random bullet trajectories belongs in a game that is (or used to anyway) based on skill. i'd guess another reason for it is to help even the playing field between the newbs and the seasoned players, which i think it does to an extent. still, i hate it. BTW, although your system is better suited to 1.6, i would think you could run CS:S just fine. maybe some tweaking would be in order though. source is quite a bit more demanding on your hardware. This post has been edited by atomizer: Jan 10 2006, 04:16 PM |
|
|
|
Jan 10 2006, 04:30 PM
Post
#17
|
|
|
Member ![]() ![]() Group: Members Posts: 113 Joined: 7-September 05 Member No.: 72049
|
QUOTE i have 2 pet peeves with all the later versions of CS, including CS:S: 1) there's a short period where your movement slows down after jumping. it's not realistic at all and i hate it. 2) bullet trajectories: weapons are far less accurate when jumping for instance. they are the most accurate if crouching and not moving. if you fire more than a 3 or 4 round burst from any automatic weapon, the bullets rise and you have to try and compensate. it tries to add some realism to the game, but it's not realistic at all (i've shot a lot of firearms). i just don't think that random bullet trajectories belongs in a game that is (or used to anyway) based on skill. i'd guess another reason for it is to help even the playing field between the newbs and the seasoned players, which i think it does to an extent. still, i hate it. hmmm... I think you may be missing half the point of the game here. I would agree with the jumping issue, I don't understand that little stutter on landing. If you had a real weapon and tried to fire it while jumping compared to be crouched on the ground, I am absolutely positive you would be less accurate. All automatic weapons suffer from 'recoil', forcing the barrel up and to the right. Your statement that you have fired lots of weapons confuses me, as I have yet to fire any kind of automatic weapon (with the exception of some smaller calibre units), which doesn't suffer from recoil. These are all added for realism, and control of these characteristics is what seperates the casual gamer from the pro 'CPL' players. I personally can't stand CS 1.6 though, but this is due to the high volume of cheaters online. CS Source suffers from its own raft of problems, not least of which are the absolutely appalling 'hit boxes' that the game has. Personally, F.E.A.R. in a darkened room with the surround sound on, or Unreal Tournament 2004 Instagib are much more fun. I also have a fair idea of what I am talking about with this one, having spent a lot of time in the military, and now am one of the main organisers for a LAN gaming organisation in the UK. |
|
|
|
Jan 10 2006, 05:05 PM
Post
#18
|
|
|
Friend of MSFN ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 776 Joined: 24-December 04 Member No.: 39215 OS: none
![]() |