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> [addon] blender ver 2.41
ZcWorld
post May 26 2006, 09:55 PM
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License
Blender is being released with source codes under the GNU General Public License.

Blender therefore is fully free to use and distribute within any educational, professional or commercial environment. Artwork created with Blender - including python scripts - is the sole property of the creator.


Interface




Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow
Flexible and fully configurable window layout with as many screen setups as you prefer
Undo support on all levels
Powerful built-in database system allowing instances, scene management, and dynamic linking multiple project files
Anti-aliased fonts with international translation support
Windows for animation curves/keys, outliner, schematic scene diagram, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management
Built-in text editor for annotations and editing Python scripts
Consistent interface across all platforms


Modeling

A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
'Smooth proxy' style catmull-clark subdivision surfaces with optimal iso-lines display and sharpness editing
Mesh modeling based on vertex, edge and/or face selection
Boolean mesh functions
Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, noise, smooth Soft selection editing tools for organic modeling
Python scripting access for custom tools




Animation

Armature (skeleton) deformation with forward/inverse kinematics, auto skinning and interactive 3D paint for vertex weighting
Non-linear animation mixer with automated walkcycles along paths
Constraint system
Vertex key framing for morphing, with controlling sliders
Character animation pose editor
Animatable lattice deformation
'Ipo' system integrates both motion curve and traditional key-frame editing
Audio playback, mixing and editing support for sound synchronisation
Python scripting access for custom and procedural animation effects


Rendering

Very fast inbuilt raytracer
Integral support for the famous Yafray render engine
Oversampling, motion blur, post-production effects, fields, non-square pixels
Environment maps, halos, lens flares, fog
Various surface shaders such as Lambert, Phong, Oren-nayar, Blinn, Toon
Edge rendering for toon shading
Procedural Textures
Ambient Occlusion
Radiosity solver
Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight
UV texture editor with various mesh unwrap modes




Realtime 3D/game creation

Graphical editor for defining interactive behavior without programming
Collision detection and dynamics simulation
Python scripting API for sophisticated control and AI, fully defined advanced game logic
Supports all OpenGLTM lighting modes, including transparencies, Animated and reflection-mapped textures
Playback of games and interactive 3D content without compiling or preprocessing
Audio, using the SDL toolkit
Multi-layering of Scenes for overlay interfaces


System
Windows 98, ME, 2000 or XP

Hardware
300 MHz CPU
128 MB Ram
20 MB free hard disk Space
1024 x 768 px Display with 16 bit color
3 Button Mouse
Open GL Graphics Card with 8 MB Ram




homepage
CODE
http://blender.org/

download
CODE
http://files.filefront.com/blenderrar/;5084044;;/fileinfo.html

file size : 6.7 mb

how to add the addon/mod to Nlite and as well
screen shot of the menu / desktop
CODE
http://gallery.filefront.com/zcworld
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igul222
post May 27 2006, 08:40 AM
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thanks
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ZcWorld
post May 27 2006, 09:31 AM
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Member No.: 45004
OS: Vista Ultimate x64
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no problems
i think ur frist to say thanks lol smile.gif
hope you like it
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