Nintendo have always been insisting that they are going to re-revolutionise gaming like they did 20 years ago with the original NES, so that veteran gamers, and potential new gamers, can have a fresh start with video games, and a new, fresh experience, to do this, they have decided that the input methods should be revised and rewritten. This has been the secret behind the revolution for so long and many have wondered what it is gonna be, what is so revolutionary about it, and how it will run in the long term against it's competitors.
Here is IGN's own coverage of the new Revolution controller, as well as some exclusive playtests with the new toy. PLEASE read this first of all with a very open mind before any of you start replying right now with your flame bait...
I for one am very excited about this, at first I was very VERY unsure about this, and I'm the biggest Nintendo fanboy you'll find! But after reading more on this, and all of the possibilities this new interface opens up, it seems as if this could just redefine the standards of how games should be played.
The controller features a full 3D motion sensor, you hold it in one hand, and how you move the controller can affect what happens on your TV Screen. It also features an expansion device which is simply an anologue stick on a small device held in your other hand. After reading IGN's article on this, this opens up the potential for First Person Shooters on consoles to be just as great as their PC counterparts, as the new controller can allow for a full kind of '3D mouse' enabling you to look and precisely aim where you want to, something your 'conventional' twin analogue stick setup has been unable to do unlike your keyboard and mouse setup.
The potential for this is endless, and I feel that all Nintendo need to do now is to just grab a bigger handful of third party developers who are brave enough to experiment with the new interface, and this certainly is looking like the revolution it should be now. They already have Square Enix, Konami and Capcom on their side who are already working up ideas as I type on how this new method of play can be brought into new and exciting ideas for games.
