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Arrow22

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Arrow22 last won the day on February 14 2021

Arrow22 had the most liked content!

About Arrow22

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    http://SiliconMagi.com

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  1. I used to love this program but I never trusted Windows Live. So, with the info provided by "Listener", Rick and Seemaan, I wrote a new interface that keeps everything local and off the iNet. I wrote this for Win7(x86) so not sure if it will work on Xp, Vista or 64-bit platforms. Post a msg here if you have problems on those platforms. It is issued with a semi-Silent installer that shows progress but needs no input. Hard Core peeps can tear it apart and mess with it as you like (and probably will). Source code is available upon request but written for Borland C++ 2010(Embarcadero). Tinker is FREE so Digital Rights crap from Microsoft should not be an issue unless they are complaining about not being able to scan your system as they like. With the Directx installers and the VcRedist package, its almost 60mb.
  2. Looks like another attempt to control/spy on your local system. I miss the old days where games were local only.
  3. Hands down, Avast. Great silent installer as well. Most Home users like the notifications as well.
  4. I did not realize how big the file is. Almost 60mb!!!
  5. I used to love this program but I never trusted Windows Live. So, with the info provided by "Listener", Rick and Seemaan, I wrote a new interface that keeps everything local and off the iNet. I wrote this for Windows 7 so not sure if it will work on Xp or Vista. Post a msg here if you have problems on those platforms. It is issued with a semi-Silent installer that shows progress but needs no input. Hard Core peeps can tear it apart and mess with it as you like (and probably will). Source code is available upon request but written for Borland C++ 2010(Embarcadero). Tinker is FREE so Digital Rights crap from Microsoft should not be an issue unless they are complaining about not being able to scan your system as they like.
  6. is ghost 2003 a stand-alone image maker or does it need to be installed on the OS before it can create an image? The Image maker I have must not be 2003 as it does not accept SATA
  7. Ghost 2003 IS a great program if you want stand-alone... Warning, it does not recognize SATA drives or RAID arrays (Both of which I use) Email me if you want a copy of the floppy maker.
  8. Ghost is my vote. Been using for years with a test environment and a programming environment. Takes 8 minutes to switch between or to start over.
  9. I do not know anything about the timeline as I slipstream and integrate everything natively. I would suspect it is your drivers. When you follow the directions above, do you see the OEMx.inf files? If not, then the drivers are not installed.
  10. I went to a number of places to validate my beliefs but as many that supported me, others said I was wrong. I really doubt that this thread will solve the debate but EVERYONE said scrap the Windows defragger, and I am sure all here will agree. In the end, it comes down to personal beliefs. Note: Cnet was saying that Vista Defrags every week, I have not seen this on any of my systems. Can anyone here verify this?
  11. For adding SATA/RAID drivers to Vista, I have not had a problem. Are you adding the 64bit or the 32bit version? Boot.wim is 32bit and will not recognize the 64bit versions. (Took me 2 weeks to figure that out - Forest for the Trees thing)
  12. No Disrespect Is Intended... I was going by my personal experience. Been doing this well over a decade Maxtor has been the worst. Most defrag companies will not state that thier program will lower the life expectancy of a drive. Defrag usually lasts much longer than a few minutes. If it is that short a time, Drive probably does not need it. Here is a nice discussion on it This info does not count for win98 and lower OSs Only the Newer OSs where most software is composed of MANY files that are located everywhere anyway. <> A real good article from Cnet http://news.cnet.com/8301-13880_3-9887297-68.html
  13. you may want to start out by doing a search on your Qs http://www.msfn.org/board/index.php?showtopic=130724
  14. Explaination of Playstation Game Copy Protection. Sony has a very effective way of protecting their disks, but it requires a hardware patch for both the reading and writing of the disk. One of the sectors is 1024 bytes long (2 sectors joined together) The hardware reads this sector and the string "Sony Corporation Of America" is spanned across the break. The hardware reads this sector and if the string is corrupted(copied disk) it rejects it. To recreate this, you must rewrite the hardware code for the burner (NOT EASY AT ALL) and even then, the disk can be copied and used unless similar code checks for this sector. This is just one example, there are many others but the jist is that the Burner Hardware Code will need to be tampered with in order to create the disks.
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