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WildBill

SmoothText 1.1.8

502 posts in this topic

Hello Wildbill,

First I must say that your skinning engine is getting much better.

There are still problems with maximized windows. The Close/minimize/maximize buttons are missing.

If I deactivate skinning of window captions and try to maximize window, only a part of the window is shown.

I haven't seen a problem with missing buttons. Can you post a screenshot so I can try to reproduce it?

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Hello Wildbill,

First I must say that your skinning engine is getting much better.

There are still problems with maximized windows. The Close/minimize/maximize buttons are missing.

If I deactivate skinning of window captions and try to maximize window, only a part of the window is shown.

I haven't seen a problem with missing buttons. Can you post a screenshot so I can try to reproduce it?

Found it. I used emergedesktop as shell. With explorer as shell the window buttons and programicon is shown with maximized windows.

But with explorer as shell there is always cpu at 100%, although i deactivated all other programs incl antivirus!

Perhaps it is because of my old computer (Pentium III, 512mb and IBM grafics onboard with Windows 2000) :(

I thought I could replace truetransparency with smoothtext to skin also buttons etc.

Screenshot: Emergedesktop with Rainmeter/Rainlendar/Truetransparency,GDI++,Antivir (gives a processor load of about 30%)

post-127322-127395025725_thumb.jpg

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Hi WildBill.

Delphi Localizer can't changed font families and character types.

and not effected in ConfigureOverrideStandardFormUnit.

I think you only make executable file with Japanese dfm and Comment out Main routine.

and rename SmoothText.JPN and SmoothTextConfig.JPN.

What if you try installing Delphi Localizer (it requires installing MSXML 4.0). Would that let you rebuild the localizer files?

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Hi WildBill.

Delphi Localizer can't changed font families and character types.

and not effected in ConfigureOverrideStandardFormUnit.

I think you only make executable file with Japanese dfm and Comment out Main routine.

and rename SmoothText.JPN and SmoothTextConfig.JPN.

What if you try installing Delphi Localizer (it requires installing MSXML 4.0). Would that let you rebuild the localizer files?

I made a small change to how it handles the localizer and reposted it (updated download link above). Would you mind giving it a try? I think the problem was that it was applying the translation before it had created all forms.

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Hi WildBill.

ConfigureOverrideStandardFormUnit is partically applied Japanese. :)

I translated on #444

But Charset problem remains.

I made a small change to how it handles the localizer and reposted it (updated download link above). Would you mind giving it a try? I think the problem was that it was applying the translation before it had created all forms.

post-194613-127400203881_thumb.png

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Okay, let's try this. I had added a little bit of code to 1.0.5 that affected charsets. I just re-uploaded it with that little bit of code removed.

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Posted version 1.0.9 tonight. Just a couple of fixes, but every little bit helps.

Enjoy...

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It seems no effection by my resource I provided two week ago.

st109.png

Japanese display status.

o SHIFTJIS_CHARSET + MS Sans Serif

o SHIFTJIS_CHARSET + MS UI Gothic

x DEFAULT_CHARSET + MS Sans Serif

o DEFAULT_CHARSET + MS UI Gothic

x ANSI_CHARSET + MS Sans Serif

x ANSI_CHARSET + MS UI Gothic

st109a.png

Posted version 1.0.9 tonight. Just a couple of fixes, but every little bit helps.

Enjoy...

Edited by blackwingcat
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Boy, I don't know...what happens if you totally recompile it? Or are you doing that already?

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I just tested out 1.0.9, and the skinning module is completely broken (see attached screenshot).

post-290980-127457309682_thumb.png

Edited by Svenne
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Boy, I don't know...what happens if you totally recompile it? Or are you doing that already?

Hi WildBill.

Although I said before I can't compile this Project(since v1.0.6) with Delphi 6 personal Edition, cause I don't have huge.hdc and windowmanagement.hdc.

and I think you compile without version 1.0.7 Japanese resource I made but 1.0.4 version one .

0411.wlx file does not include localized fontname and charaset.

Edited by blackwingcat
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What are .hdc files? The source files are huge.pas and windowmanagement.pas, and those are included with 1.0.9. You should be able to recompile them.

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Hi, WildBill.

The executable files which I compiled may have some problems, and the files size are about only 1M bytes. :(

Please compile following way on your environment.

* extract this archive.

* overwrite your source files.

* compile them.

* rename from smoothtext.exe to smoothtext.jpn and from SmoothTextConfig.exe to SmoothTextConfig.jpn.

* They doesn't need *.0411.wlx files. :). In Japanese environment the executable automatically loads *.jpn resource file.

You should be able to recompile them.

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Hello WildBill!

Sorry for being a bit impatient, but do you know what could be the cause of the skinning problems I experience?

Here's some display specific information:

Video card: ATi Radeon 9200 SE

Driver version: 8.231.0.0, 2006-02-21

DirectX version: 9.0c w/ 2010 SDK

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On Extras, do you have Override Standard Controls" checked? When you click Configure, what do you have checked in the popup?

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On Extras, do you have Override Standard Controls" checked? When you click Configure, what do you have checked in the popup?

Yes, I do. I've checked all of the settings except "force desktop text color".

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Hmm. Under the folder where you have SmoothText installed, is there a Skins folder with the skin .ini files there? Is there a Skins\Uber folder containing the skin images?

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Yes and yes.

EDIT: It seems like the Uber skin works good, but none of the others.

Edited by Svenne
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Only Uber, Dark Star, and Neptunium will work out of the box. You'll have to supply the images for the others since I didn't create those (those are WB skins that I happen to like).

On another note, I've started working on supporting alpha-blended window borders. It's very buggy and not ready for prime time, but I've made rapid progress in the last 24 hours.

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A little tease of version 1.1.0. I have no idea how long it will take to perfect, but this is where it is today...

4jatk4.png

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Only Uber, Dark Star, and Neptunium will work out of the box. You'll have to supply the images for the others since I didn't create those (those are WB skins that I happen to like).

On another note, I've started working on supporting alpha-blended window borders. It's very buggy and not ready for prime time, but I've made rapid progress in the last 24 hours.

Oh. That explains why the others didn't work :rolleyes:

Anyway, great work, I love it!

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Uploaded version 1.1.0 tonight. Some small improvements and fixes...

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