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Feature Requests / Suggestions

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63 replies to this topic

#26
prathapml

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Why not do it this way?

Last command in the XML:
<display=blah-blah-blah command=cmd.exe arguments=/C "%temp%\reboot.cmd" />

%temp%\reboot.cmd:
shutdown.exe -blah_blah_arguments_whatever

Why make XPlode complicated?
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#27
Alanoll

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well, if you do it that way, why even call cmd.exe?

i just call a batch file and it does the job.

I was just reporting a request, besides the ability to not wait for an install to finish and XPlode to continue might come in handy. Thats all that is really need. An optional argument to wait or not, if possible
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#28
Wraith

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Well, I can quite easily add an attribute to say not to wait while a prog is running. *adds it now*

http://xplode.voidfx...ute/execute.htm
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#29
Alanoll

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that shall do nicely.
and it solves the shutdown issue. nicely done.

I wonder how ugly the conditional statements are gonna be.


EDIT:: Just so you know, most of the time when i mention conditional statements, I'm being sarcastic :)


EDIT:: That documentation definately has alittle more color to it then the old one :rolleyes:
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#30
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Wraith (in another thread, said):

As for the subitem count, I'm going to be putting that where the current total count is - it's kinda redundant with the total progress bar and all.


The reason I would like a subcount is for example, at the "Installing Hotfixes item" I have about 38 fixes and recommended updates for Windows 2000. Xplode shows the small progress bar beside the "Installing Hotfixes item" but if one of those fixes blows up with an error or freezes up for some strange reason I'll then have something to pinpoint exactly which sub-item caused the trouble (or at least be near to the culprit).

I'm not saying I have such a problem right now, but since the subitems also lend themselves for doing a plethora of other things, you could have a "main" item count and then if an item had sub-items, have a count for that item's sub-items. I do not believe it is redundant at all.

For example:

Item 1 --- installs something
Item 2 --- Title for some dir operations
sub item 1 ---- copy dir1 to dir2
sub item 2 ---- delete filex
sub item 3 ---- delete filey
sub item 4 ---- delete filez
sub item 5 ---- rename fileA to fileB
sub item 6 ---- create dir3
sub item 7 ---- move fileB to dir3

..... other subitems, let's say 20...

Item 3 --- Install other stuff that depends on previous main item
Item 4 --- Run some clean up stuff (could have sub-items)

and so on...

Clearer now? :)
Sorry, before I could not come up with a clear concept of what I wanted.
BTW... MAN! do you sleep?

#31
Wraith

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... Clearer now?  :)
Sorry, before I could not come up with a clear concept of what I wanted. 
BTW... MAN! do you sleep?

It was clear in the beginning. I just totally forgot about it in 1.00 :rolleyes:

*makes change now*





And I only usually sleep 3-4 hours/night. :D
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#32
Shotgun

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And I only usually sleep 3-4 hours/night. :rolleyes:

Me too...
but my wife always complains about how I don't rest enough, so I'm sleeping a little more now. :/

I am perfectly happy with sleeping only 4-5 hours, so she's starting to get used to it. :)

#33
Alanoll

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I was just curious if you managed to add the conditional statements? If not, its all good
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#34
tinnef

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Another thing mentioned earlier (I think by me in the good old days of xpinstall) is to select the items to install, like with IcemanND's install.exe

#35
Alanoll

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i'm not sure how that works, but if it's like a checkbox and then click an install button, then that would require a rewrite of teh XPlode code.

But if a XML creator is ever made, that would do the checkbox thing if implemented?
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#36
Wraith

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Okay, now that I have XPlode done.... an XML creator is back on the list of things to do...

At the moment, I'm thinking of having it run in two modes - a complete editor mode, where you add the items, all the attributes and whatnot, and a selector mode, where you run it at boot, and it would allow the user to select what to use, then spawn a copy of XPlode with a new XML.

This will NOT have the "flashy" UI that XPlode does, it'll be using normal common controls, I'd imagine.

So I guess it'd be up to you lot if you wanted to use it. However, once people start releasing plugins (source WILL be out soon - needs some rearranging), this might become a problem, because if I write this XML creator, it'll screw things up, because it won't support them.

So either people will have to edit them manually, or I have to modify the plugins.

So, here's the choice you people get to make:

Do I postpone releasing the plugin source, and make them work with this XML creator that may never come into existence, or, release it now and throw everyone out until I release a new plugin sdk.
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#37
Alanoll

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i vote to get teh SDK soon, but that's just me
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#38
Wraith

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I'll wait for a few other people to reply before making a decision.
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#39
Alanoll

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:) hehe. good idea, maybe not everybody is as ancy to TRY and make a plugin :rolleyes:

you mentioned earlier on how to implement the conditional statetments, I was just wondering if that was implemented in 1.00, or is that in future releaes?
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#40
Wraith

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Next one. Was too easy to break during testing, so I left it out until it's working.
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#41
Alanoll

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alrighty...thanks
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#42
Wraith

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mmmmm. I have a feeling it's Alanoll the lone plugin developer.
And I assume you're proficient enough to be able to make changes to the plugins when I put a new SDK out, so I may as well release it.
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#43
Shotgun

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It was clear in the beginning. I just totally forgot about it in 1.00 :)

*makes change now*

Is that change implemented?

Or better yet, have the option in the config of the XML to enable/disable the subitem count...


@Wraith: I don't consider myself a hard-core coder, I know VB, C and server scripting (asp, php), so I don't know if something like the XML coder could be implemented thru a plugin. I haven't had enough time to try out .NET so I guess I'll try it this weekend. Could you point me to a good tutorial or sample code?

#44
Wraith

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Yes, it will. It has. Just not in the current version.
I may release a 1.01 beta soon.
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#45
Wraith

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Alanoll: http://xplode.voidfx...odeSDK-1.00.zip
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#46
Shotgun

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@Wraith: Man! you're fast!.... I wasn't done yet editing my post and you already replied!...

That's a dedicated programmer people! :)

#47
Alanoll

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did wraith implement that in 1.00?

I didn't see a changelog, so i don't really know what was fixed, added, changed :)
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#48
Shotgun

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:offtopic:
@Alanoll: give the man a break! ... He has already done more than most programmers I know. He even posted the complete docs for the current release, and that's more than excellent in my book!

That feature is not implemented in ver1.00 (when I last tested)

#49
Wraith

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The item count is actually hardcoded into the display routines, so if it needed to be changed, it's have to be changed in the control's source code.

In XPlode.

But it's been changed, and it will be in the next version. The option to turn it on or off is a good idea, I'll add that in a moment.


EDIT:
Okay, done. A subcount='true' attribute added to <show>.
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#50
Alanoll

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sorry sorry sorry

Wraith, you're doing an excellent job

I'll get to deciphering the SDK in a bit. Then try and come up with an idea to implement something :)
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