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#226
bphlpt

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OT is usually "Off Topic" when used here on this forum. I'm not familiar with BOT, nor did anything leap out at me searching for it with Google.

Cheers and Regards

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#227
larryb123456

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Hello, bphlpt:
It's been a very long time since we've communicated.
I hope things have been going well for you.
It's great to see *our* avatar again !
Thanks for the OT definition.
Perhaps (?) BOT stands for "badly off topic".
Chairs and En Gardes to you too, my friend !

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#228
jaclaz

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As I see it the message is there allright but in a more subtle (or if you prefer less obvious) way, I do like the second more.

Grazie per il suggerimento.
Ho apprezzato il "trial and error".
Attendo i vostri suggerimenti prossimi.
Così a lungo, per ora.

Failing in the translation trap :ph34r:
I can translate "Così a lungo, per ora." back to what you probably meant :unsure: (So long, for now.):
http://acronyms.thef...So Long for Now
but what you actually wrote means more or less "like this for a long time, so far" :w00t:

P.S.
What do "OT" and "BOT" stand for?
I've noticed you and Tripredacus using these terms.

OT = Off Topic
BOT = Back On Topic

@bphlt ;)
http://acronyms.thef...tionary.com/BOT

jaclaz

#229
larryb123456

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I like my image better, you like your image better, and never the twain shall meet.

You aren't telling me that Google Translate made errors, are you ?
Such blasphemy !

Yes, I feed "So long for now." into THAT PIECE OF JUNK GOOGLE TRANSLATE (lol) and it *spewed out* "Così a lungo, per ora."

OT
BOT
OT
BOT
OT
BOT
OT
BOT

Così a lungo, per ora.

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#230
jaclaz

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Yes, I feed "So long for now." into THAT PIECE OF JUNK GOOGLE TRANSLATE (lol) and it *spewed out* "Così a lungo, per ora."

Naaah, poor little google translate did what it could, idioms are idioms:
http://en.bab.la/dic...sh/cosi-a-lungo
http://en.bab.la/dic...english/per-ora

Ci vediamo...
http://en.wiktionary...wiki/ci_vediamo
o, meglio, ci si vede.
http://forum.wordref...68606&langid=14

The google translation ;):
http://translate.goo...de.&sl=it&tl=en

jaclaz

#231
bphlpt

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Thanks for the resource link - http://acronyms.thefreedictionary.com/ - jaclaz. I should have used that instead of Google. It also should have been obvious since OT and BOT are usually used as a "matched set" :)

Cheers and Regards

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#232
larryb123456

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Yes, jaclaz, idioms are idioms and idiots are idiots (LIKE THAT PIECE OF JUNK GOOGLE TRANSLATE).

See you, or better, you see !

In "computer language", that's (C:) C:\U, or better, C:\U (C:) !

Larry

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#233
CoffeeFiend

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BTW, the beta of Photoshop CS6 is out (60 day trial). It's very nice too:

-the new camera raw 7 is fantastic, and of course you get a new version of bridge too
-not only they improved 3D features again, but now it also works on video files (pixels, vector, 3D and video content all in one app!)
-revamped interface yet again
-improved keyboard shortcuts (ctrl-J now working on layer groups for starters)
-the crop tool works in a completely different way now (it's great)
-improved typography -- it's pretty much on par with Illustrator and InDesign now (character and paragraph styles, better anti aliasing, support for ligatures, a lorem ipsum generator, etc)
-easy dashed/dotted lines (strokes on paths) sort of like Illustrator does it
-there's now a textbox to search for layers and buttons to filter them as well. Really helpful on documents with loads of layers
-content aware patch tool
-the liquify filter is so much faster now
-improved print dialog (also, contact sheets and PDF presentation)
-some tools are now "skin tone aware"
-as if content aware fill wasn't amazing enough, we now have the remix tool to just as easily move stuff around
-autosave (and you can work on a different image while a large one is saving in background)
-the "automatic" tools are not completely worthless anymore
-layer styles on groups (instead of having to resort to nested smart objects or such tricks)
-new rich mouse cursors
-new paint-like paintbrushes and nice tablet improvements
-vector layers and snapping to pixels
-group clipping masks
etc... there's *so* much more to it. It's simply fantastic to work with. Well worth the upgrade.

It's nice to see that some companies can still take something already amazing and full featured and *still* manage to improve it quite a lot! And also radically reinvent and improve their user interface and tools all the time, always ending up with great results. Unlike MS who often manages to turn something great (Win7) into a complete disaster (Win8) and repeated fiascos (Win ME, Vista, 8)
Coffee: \ˈkȯ-fē, ˈkä-\. noun. Heaven in a cup. Life's only treasure. The meaning of life. Kaffee ist wunderbar. C8H10N4O2 FTW.

#234
larryb123456

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Hello, CoffeeFiend:
You just don't know how much I've *appreciated* your sincere and detailed efforts to help me over the last few months.
I know that your Post took a lot of time and concentrated effort to put together.
To be very honest with you, CoffeeFiend, a lot of your Post is kind of like a "foreign language" to me, for I don't have the slightest idea what "camera raw", "bridge", "content aware patch", "skin tone aware", "content aware fill", and "remix tool" are.
As far as the beta of Photoshop CS6, I'm sure it would be so far over my head that I'd never understand it without many, many months of total concentrated effort. It's kind of like things need to be learned "incrementally". That is, one moves from the first grade, to the second, to the third, etc., and not from the first grade directly to college in one step. I have Photoshop 5.0 (i.e., Neanderthal version), and to go to CS6 in one step would be like going from first grade to college for me.
My son has CS3 (I think), and I might give that a try, for I think it has "smart objects", which can make constructing video animated GIFs relatively easy. (I'm not sure of the accuracy of all the comments in that last sentence.)
I feel that I've "mastered" PS 5.0, and I can use it quickly and efficiently to make images.
I know that PS 5.0 pretty much only has the *basic* tools, but I like it because when using it, I feel like I am actually "painting" again. To explain that sentence: in actual painting, it is a very *simple* and direct step-by-step exercise (one mixes up a color, applies it to the canvas, and repeats that process until the painting is finished); with PS 5.0, I feel a great similarity, because step by simple step, I "craft" or "construct" an image.
I get a great deal of pleasure in this crafting.
I'm now into trying to get better at making animated GIF images. I like the facts that they are more complicated than "static" images and that much more thought and *analysis* has to be put into their making, in order for all the different "sub-set animations" in the GIF to coordinate *perfectly*. (I make each frame in PS, and just use the animator for the animation.)
I haven't yet explored using the "special effects" in the animator, but I will as a next step. (Really, I kind of think that animator effects obviously SCREAM *effects*, and that is kind of "tacky" to me.) I kind of like the "purity" of the frame-by-frame construction of my *own* effects.
I am using PS just for my own enjoyment to slowly and patiently make images, and not to make money, as you do.
I can *fully and totally* understand why you need to stay CURRENT in all your software.
If I were using PS 5.0 to make money (and to "compete" with individuals such as yourself), I'd be "dead in the water".
Again, CoffeeFiend, Many, Many, Thanks for your help.
A way that you could help me would be to give some constructive criticism -- (that is, if you care to, of course, and have the time and energy to) -- about the images I create on this thread.
For it is with such feed-back criticism that I can see things that I hadn't noticed before, and, in the process, improve as an artist.
Sincerely,
Larry

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#235
CoffeeFiend

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You just don't know how much I've *appreciated* your sincere and detailed efforts to help me over the last few months.

Meh. Nothing to it.

I know that your Post took a lot of time and concentrated effort to put together.

It's really not bad bad (and quite disorganized/unstructured/missing stuff too).

It's kind of like things need to be learned "incrementally". That is, one moves from the first grade, to the second, to the third, etc., and not from the first grade directly to college in one step.

You can skip certain versions without losing much (typically the versions like the one you're using, which add relatively little new features individually). But going from CS2 or CS3 to CS6 would be quite a jump. Going from something so old, you'd basically have to learn from scratch, and even un-learn some bad habits, methods and workarounds to old limitations.

Anyway. You can safely ignore my previous post. I guess I'm just really excited about the new features (I could start a new topic about it but we don't have a lot of Photoshop users around in the first place).

A way that you could help me would be to give some constructive criticism -- (that is, if you care to, of course, and have the time and energy to) -- about the images I create on this thread.

Unfortunately, my design critique skills aren't my strong point. I'm more of a photographer than a designer (ironically I get paid more for the former than the latter -- totally my fault though).
Coffee: \ˈkȯ-fē, ˈkä-\. noun. Heaven in a cup. Life's only treasure. The meaning of life. Kaffee ist wunderbar. C8H10N4O2 FTW.

#236
larryb123456

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A way that you could help me would be to give some constructive criticism -- (that is, if you care to, of course, and have the time and energy to) -- about the images I create on this thread.

Unfortunately, my design critique skills aren't my strong point. I'm more of a photographer than a designer (ironically I get paid more for the former than the latter -- totally my fault though).

CoffeeFiend, Photography is *just as much* a Fine Art form as Painting or Graphic Design, and as such, the same basic criteria for a successful image in all three genres apply: composition, color balance, type of image, to mention just a few.
I'm sure you give a lot of attention to cropping your Photography images (i.e., "composition") as well as the other aspects I mentioned.
Face the fact, CoffeeFiend, your design critique skills are probably *very strong* (perish the thought -- lol) since you are a PHOTOGRAPHY ARTIST.

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#237
larryb123456

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@jaclaz
This Post has absolutely no relevance on a Art thread, but I guess it would qualify in the sense of "mental" Art.
I'm putting the Post here, thinking that you might see it.
How did you get so *absolutely fluent* in writing the English language, even down to the infinitesimal nuances?
If one didn't know better, they would think you were from a primarily-English-speaking country.
When you write (or speak) English, how do you "turn off" the Italian part of your brain?
English is the only language I know.
If I knew another language, when writing something it would be about a half-and-half combination of English and the other language (i.e., absolute gobbledegook).
Did you learn English as a young child?

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#238
CoffeeFiend

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a half-and-half combination of English and the other language (i.e., absolute gobbledegook).

Hey, don't knock it off until you've tried it ;) I for one think Chiac rocks. You essentially pick whatever words works best, regardless of the language. I like to "borrow" some beautiful and expressive words from other languages now and then too. No offense taken or anything.
Coffee: \ˈkȯ-fē, ˈkä-\. noun. Heaven in a cup. Life's only treasure. The meaning of life. Kaffee ist wunderbar. C8H10N4O2 FTW.

#239
larryb123456

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@CoffeeFiend

No offense taken or anything.
I'm glad.

Your post was educational for me.
I had never heard of Chiak before, or the concept of actually speaking in two (or more) languages at one time.

A lot of the time, when I speak in just the only one language I know, English, it turns out to be gobbledegook.
When this happens in the future, and people accuse me of speaking gobbledegook, I'll just say, "No, I was speaking Chiak!" (lol)

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#240
larryb123456

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I made an animated GIF userbar for Tripredacus based on his avatar image and his "label" underneath that image:

Posted Image

Specs: 114 (unique) frames, 0.10 second display time per frame, 255 colors, 350x19px, 327 KB.

For those of you who might be interested, I'll describe the details of the construction of this userbar.
(Each of the 114 frames was made in Photoshop 5.0.)

http://postimage.org/image/6e1kxr3y3/ shows the PS layers used, from top to bottom.

I'll discuss each layer, starting from the bottom and working my way to the top.

The linear-gradient bottom layers were made first.
These layers comprise all 114 linear gradients -- (each 350x19px) -- used to give the background, back-and-forth, "sweeping spotlight" effect.
Please note that this effect was not a "canned" effect from an animator, but that I made each frame myself, as I'll describe in this section.
Each gradient was made using only two colors: a medium gray (R,G,B=128,128,128) and white.
I chose this gray to give a "metallic feel", which would be compatible with the figure in Tripredacus's avatar.
As shown in the link above (i.e., http://postimage.org/image/6e1kxr3y3/), the gradients just cover the area in-between the heads of the figures.
I moved across this area in 2% increments from left to right and back again.
To simplify the discussion, I'll give a "notation" to characterize the linear gradients.
Let G(X) stand for the above-mentioned gray at X%. Let W(Y) stand for white at Y%. In the PS Linear Gradient Editor, when white was at P%, I made a gradient conforming to [G(P-10%),W(P),G(P+10%)].
The gradient shown in the above link (i.e., http://postimage.org/image/6e1kxr3y3/) was half-way between the two figures in the userbar, and it was made in the Linear Gradient Editor by [G(40),W(50),G(60)].
The gradient in the first frame was [W(0),G(6)], the second frame was [W(0),G(8)], the third frame was [W(0),G(10)], the fourth frame was [G(0),W(2),G(12)], etc., moving in 2% increments until the right side of the gradient was reached, and then reversing the direction, moving in 2% increments until the starting point, frame 1, was reached again.
The gradient traversing took 114 frames, and then, of course, it "looped" indefinitely.
I wanted the background "spotlight effect" to move smoothly and not be "step-by-step clunky", and a display time of 0.10 second per frame worked out well for that.

The "template layer" above the gradient layer in the above link (i.e., http://postimage.org/image/6e1kxr3y3/) was made by linking and merging:
1) the 350x19px black -- (black 1px, inside) -- border with the two black end rectangles attached (these rectangles provided a background for the avatar figures to move on);
2) all the text;
3) the ellipse, white with opacity=40%;
4) the 2px-spacing black scanlines, with opacity=20%;
5) the background without the linear gradients.

I next constructed all 114 frames upon which the avatar images would "ride" by linking and merging the template layer with each gradient layer below it, in succession.

Tripredacus's avatar images, shown in the above link (i.e., http://postimage.org/image/6e1kxr3y3/), were made by downloading his 100x100px avatar from MSFN, reducing it proportionately to 75x75px, sharpening it in PS, and adding the two parallel right-angle "extensions" (so that the figures would not look "cut off" as they scrolled up and down on the black background, as you can see as you watch the animation).
I chose the 75px-tall size, since I've found, based on past experience, that this is an ideal size for vertically-scrolling images in a 19px tall userbar.
The image on the right is from Tripredacus's avatar, and the image on the left was made by simply rotating it horizontally in PS.
http://postimage.org/image/fgkgdgrk3/ shows the left-side figure in three positions. The image on the left is frame 1, the image moves 57px up to stop at the middle position before coming 57px down to return to the starting point, shown on the right side.
http://postimage.org/image/qduiacc5z/ shows the right-side figure in three positions. The image on the left is frame 1, the image moves 57px down to stop at the middle position before coming 57px up to return to the starting point, shown on the right side.
The images moved one pixel per frame in the vertical scrolling.
I knew, based on past experience, that the combination of 1px-per-frame movement and a display time of 0.10 second would give very smooth motion.

As the figures move *over* the template, they cover up the template's black 1px border.
The black-border layer at the top of the image (discussed above at http://postimage.org/image/6e1kxr3y3/)
restores everything as it should be, when the top three layers are linked and merged.

Making the red "pulsations" on the text is the final step in the construction of the animation.
I used red because the color works nicely here, and it is in the color scheme of Tripredacus's MSFN signature.
I knew, based on past experience, that a display time of 0.10 second per frame would be too quick for comfortable viewing of letter-to-adjacent-letter pulsations.
To get around this limitation, I simply colored in the red outline for a letter, say "T" in Tripredacus, on two successive frames, say frameX and frame(X+1), and I did this for all red letters.
Therefore, even though the *actual* display time per frame is 0.10 second, the *effective* display time for each red letter is 0.20 second, which gives comfortable viewing.
The complete text has 27 characters, and since we are "doubling up" the text frames with the red outlines, the text is actually displayed for 54 frames. I wanted it displayed for 57 frames to match the vertical scrolling of the figures and the back-and-forth of the background-gradient "spotlight", so I simply did not color in the red outline for 3 frames in-between "Tripredacus" and "K-Mart-ian Legend".
Mission accomplished!
If you look closely at the animation, these 3 non-colored frames, provide a little "pause" in the red pulsations between "Tripredacus" and "K-Mart-ian Legend".
I started the red pulsation on the "T" in "Tripredacus" when the left-side figure's mouth was displayed in the 19px tall graphic.
The pulsations continue from left to right, and the red pulsation on the "d" in "Legend" is shown when the right-side figure's mouth is displayed.
I feel that the last 2 sentences combine to produce a nice effect.

I hope that you all enjoyed seeing this animated GIF, and I also hope that some of you benefited from the detailed steps in the GIF's construction.

---------------------------------------------------------------------------------------------------------
@Tripredacus
Can you please enlighten me on what your member name, Tripredacus, means *to you*?
What does "K-Mart-ian Legend" mean *to you*?
Is Tripredacus a Transformer?
Is the figure in your avatar actually "Tripredacus"?
Is the figure in your avatar a Transformer?
I'd like to present this animated GIF as an example of my work on another graphics forum I'm on, if it's O.K. with you, of course.
Many Thanks!
Sincerely,
Larry
---------------------------------------------------------------------------------------------------------

Edited by larryb123456, 28 March 2012 - 05:16 AM.

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#241
Tripredacus

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---------------------------------------------------------------------------------------------------------
@Tripredacus
Can you please enlighten me on what your member name, Tripredacus, means *to you*?
What does "K-Mart-ian Legend" mean *to you*?
Is Tripredacus a Transformer?
Is the figure in your avatar actually "Tripredacus"?
Is the figure in your avatar a Transformer?
I'd like to present this animated GIF as an example of my work on another graphics forum I'm on, if it's O.K. with you, of course.
Many Thanks!
Sincerely,
Larry
---------------------------------------------------------------------------------------------------------


Tripredacus is definately a Transformer but is also a faction. Tripredacus (Tripledacus in Japan) is a combination of 3 robots, each with their own personality: Cicadacon, Seaclamp and Ramhorn. Originally I picked the name after trying to register a domain name and trying 200 other Transformers name unsuccessfully through (then) Tucows. Tripredacus worked and I picked that, and then took up that name and things went on from there.

K-Mart-ian Legend is a joke and a joke that I did not even come up with. Quite a few years ago, someone had defaced the Gobots page on Wikipedia, relabling instances of the term "Gobots" to "K-Mart Transformers" playing on the idea that they were an inferior product to Transformers. Another term found on the defaced page was that the "Gobots are the Transformers of K-Mart-ian Legend." I had reported this deface to someone else at the time who got it reverted, prior to me having an account on TOW or knowing how to use that site. You can see it in the revision history of the Gobots page (2006) or this history:
http://en.wikipedia....rt_Transformers
After this, I was jokingly referred to as the K-Mart-ian Legend, so I ended up using that title everywhere.

The character in my avatar is a Transformer, but it is not Tripredacus. The reason for this is that the Tripredacus gestalt didn't really have any good art representations until fairly recently. I didn't want to use one of the individual members since I related to the combination of personalities of the character rather than just one part of it. Here is a picture of what the Tripredacus gestalt character looks like.

The character in my avatar is actually Ravage, who was one of the cassette characters that accompanied Soundwave. When Tripredacus made its first (non-combined) appearance in the Beast Wars "cartoon" series, Ravage was an agent of that organization.

You can use that image on another forum, I have no problem with that.
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#242
larryb123456

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Many Thanks, Tripredacus,
for your very complete and detailed response to all my questions.
I was hoping that you would go into such detail, for I had wondered about my questions for a long time.
The gestalt, unified-whole, image of Tripredacus was indeed something to see.
That image would fit right in with one's worst nightmare!
Many Thanks for allowing me to post my animation on another forum.
On that forum, the maximum file size allowed for uploading an image is 200 KB.
The file size of the image I presented here was 397 KB, and it had 255 colors.
My animator can reduce the number of colors, so that the file size can be reduced.
To get below 200 KB, I could use only 31 colors -- (the file size then was 197 KB) -- and the image was terrible, primarily because the bright red pulsations became a dingy-dirty-brown color.
So, I'm going to have to try some other variations to get an acceptable 200 KB image.
I'll Post the results, hoping that someone might find them interesting.
Thanks again!
Sincerely,
Larry

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#243
larryb123456

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Hello, Everyone:

I'd like to publicly thank Kelsenellenelvian, who recommended (in Post # 151) Jasc Animation Shop 3.11 for making animated GIFs.

I've used this software to make all the animations presented in this thread.

The program is beautiful in its thorough documentation and it is straight-forwardly easy to use.

So far, my approach has been to make all frames, individually, in Photoshop, and then use the Animator to animate the frames and to optimize the animation.

In using Jasc Animation Shop 3.11, I have not yet explored using the other features, such as effects and transitions, but I will do so in the future.

Thanks again, Kelsenellenelvian !

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#244
larryb123456

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It just dawned on me that I haven't presented (on this thread) the first animated GIF image I made with Jasc Animation Shop 3.11:

Posted Image

This is a very simple 8-frame animation, and I'm using it as an avatar on another forum I'm on.

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" What we achieve inwardly will change outer reality."  Plutarch

 

 

 


#245
larryb123456

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In my Post # 240, I presented an animated GIF userbar I made for Tripredacus.
It was based on his avatar image and his "label" underneath that image.

http://postimage.org/image/4y2xicmub/

Posted Image

This GIF has a file size of 327 KB.

Tripredacus said, in Post # 241, that I could present this image, as an example of my work, on another forum I'm on.
But, on that forum, the maximum file size for uploading an image is only 200 KB, so I had to reduce the file size of the above GIF.

In my animator, Jasc Animation Shop 3.11, one may customize the color settings in order to balance image quality vs. file size.

The best option to reduce colors is “Error Diffusion”

which reduces colors by spreading out the inaccuracy in representing a pixel’s color to the surrounding pixels.
When it replaces a color, the inaccuracy, or “error,” is carried to the next pixel, where the error is added to the color before selecting the nearest color.
This process is repeated for every pixel in the image.

Among the methods to create a color palette in the animator are:
“Standard Palette”

which uses a generic palette that contains a balanced number of colors.

“Optimized Octree”

which uses an 8-bits per channel palette, thereby giving more accuracy than Standard Palette, but also giving a greater file size than Standard Palette.

The animated GIF shown above is *top-quality*, and it was made using "Error Diffusion" and "Optimized Octree".

I was able to reduce the file size of this GIF to 178 KB in the animator by using "Error Diffusion" and "Standard Palette":

http://postimage.org/image/a1ntaupbr/

Posted Image

This GIF is of a *lower quality* than the first-presented image above, but in my opinion, it is *much better*, because the background scanlines have been transformed into *ABSOLUTE MAGIC*!

The background, to me, looks like "flowing water", an "illusion", a "TV channel with nothing but static", etc., etc., etc., ... "infinity".

To discuss "philosophy" for a moment:
What does it mean that a lower-quality image turns out looking *much better* than a top-quality image?
To me, it means that God is rewarding me for all the hard work I put into making this animated GIF. (lol)

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" What we achieve inwardly will change outer reality."  Plutarch

 

 

 


#246
larryb123456

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In my Post # 214, I presented some static userbars in the "Countries" category.

Among the images shown was http://postimage.org/image/ghzuzkb4n/ for Albania:

Posted Image

As time went on, I became dissatisfied with this image. Among other things, I shouldn't have used white scanlines, because the Albanian flag colors are strictly red and black. Also, I made the opacity of the ellipse layer too great. Also, the double-headed eagle was rather small.

So, to ease my "creative-genius, artistic mind" -- (lol) -- I made the the frame-by-frame animated GIF userbar shown here:

http://postimage.org/image/8b0sd18dt/

Posted Image

I feel that this userbar does better justice to the beautiful Albanian flag. "Paqe" in Albanian translates to "Peace" in English. The animation has 218 frames (156 unique frames), a display time of 0.06 second per frame, 255 colors, and a file size of 163 KB. The vertical scrolling took place in increments of 1 pixel per frame. I used the top-quality animator settings of "Optimized Octree" and "Error Diffusion", which were discussed in my last Post.

Basically, the animation is rather simple, involving just two features: the vertical scrolling (which is simple to understand); and the appearing-and-disappearing of the 3 variables, the double-headed eagle and the words "Peace" and "Paqe".

I will very briefly describe the technique I used to achieve this appearing-and-disappearing.

I basically just used opacity changes for the different frames.

Let "X" represent one of the 3 variables mentioned above. Let "red" represent a solid-red background, with no image or lettering on it. Let % represent the opacity of "X" on the Photoshop layer before "X" was linked and merged with the red background (to produce a 100% opacity layer, of course). Let # represent the frame number, in the numerical order shown.

By a little trial and error, I found that the following frame sequence worked well for the appearance and disappearance of *each* X:

# 1, # 2, # 3 -- red
# 4 -- 10% X
# 5 -- 20% X
# 6 -- 30% X
# 7 -- 40% X
# 8 -- 50% X
# 9 -- 60% X
# 10 -- 70% X
# 11 through # 19 -- 100% X
Frames # 20 through # 29 were just a "symmetrical-reverse" of # 1 through # 10:
# 20 -- 70% X
# 21 -- 60% X
# 22 -- 50% X
# 23 -- 40% X
# 24 -- 30% X
# 25 -- 20% X
# 26 -- 10% X
# 27, # 28, # 29 -- red

And, that's all there was to it !

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" What we achieve inwardly will change outer reality."  Plutarch

 

 

 


#247
larryb123456

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In my MSFN Post # 713 (here), I established 2 things:
# 1: the greatest music video *in the history of the universe* is "Shake Hands With Beef" by Primus;
# 2: PRIMUS SUCKS!

As for # 1, of course, it is IMHO (not "In My Humble Opinion", but "In My Highly-regarded Opinion", lol).

As for # 2, for those of you not familiar with the band Primus, the expression "Primus Sucks!" is used by the group's fans as a compliment of the *highest order*, in the same way that the expression, "You're Bad!" can be a compliment and actually mean the opposite.

Well, this is a Graphics Thread -- (more or less, lol) -- and the above "preamble" leads naturally into the animated GIF userbar that I made today for Primus:

http://postimage.org/image/bqq8pfgf9/

Posted Image

This is a frame-by-frame animation:
88 frames (76 unique frames), with a display time of 0.14 sec per frame, 255 colors, 197 KB.
The vertical-scrolling rate was 1 pixel per frame.
I had to slow the animation down so that the red "pulsations" on the letters would be more noticeable.
Each red letter stays in place for 3 frames, so each letter is actually visible for 3x(0.14sec)=0.42sec.

The construction of this animation was similar to that described in my Post # 240 for Tripredacus's userbar (which was based on his avatar), but it was simpler, because no linear-gradient bottom layers were used.

I got the face image from Primus's "Antipop" album cover (by removing the background around the face) and I used brown and purple tones in the userbar to be compatible with the colors in the face.

I made the "Primus" first in white, and then made two copies (one in light brown, the other in dark gray) via Photoshop "Clipping Paths", and arranged the three as shown, by "staggering", to give something of a 3-dimensional look.

I hope you enjoyed looking at the Primus animation and watching and listening to "Shake Hands With Beef".

Sincerely,
Larry

Edited by larryb123456, 05 April 2012 - 05:05 AM.

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#248
larryb123456

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To me, Art is interesting, because one might think that the perfect image has been produced, but on re-examining the image the next day, one might conclude that another version is superior.

Such is the case with the Primus animation I presented yesterday, http://postimage.org/image/bqq8pfgf9/

Posted Image

This image has a display time of 0.14 sec per frame.
I said I used this "slow" display time so that the red pulsations on the letters would be more noticeable.

But now I feel that a smaller display time of 0.07 sec per frame makes the red pulsations *even more noticeable*, because they are moving more quickly and seem more "energetic".
Also, the vertical scrolling of the faces is not in "boring-super-slow-motion", as before.

0.07 sec display time per frame, http://postimage.org/image/klk3mie53/

Posted Image

Since each red letter stays in place for 3 frames, the display time for each red pulsation is 3x(0.07sec)=0.21 sec.

IMHO, with all things considered, this animation is much better.

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" What we achieve inwardly will change outer reality."  Plutarch

 

 

 


#249
bphlpt

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Since I know, from experience, that you want your images perfect, I just thought I would point out that those of us with red-green color blindness, (up to 10% of the population http://en.wikipedia....Color_blindness) have a very hard time seeing the "red pulsing letters". The part that is red is so small I really didn't see it at all until I enlarged it. If you actually made the entire letter red, and not just the outline, then at least there would be enough volume of color to be more noticeable and draw my attention, if that was your goal. As it is, even staring at it and concentrating, the letters look completely static at the default size on my monitor (23" flat screen 1920x1080). Figured you would want to know.

By the way, the length of time of the pulsations, the previous post vs the last one, made no difference in this regard. The problem, for me at least, is that the amount of color is just too small to see. If it is enlarged to 200% I can tell something is happening, and at 300% I can see it clearly.

Cheers and Regards

Posted Image


#250
jaclaz

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@jaclaz
This Post has absolutely no relevance on a Art thread, but I guess it would qualify in the sense of "mental" Art.
I'm putting the Post here, thinking that you might see it.
How did you get so *absolutely fluent* in writing the English language, even down to the infinitesimal nuances?
If one didn't know better, they would think you were from a primarily-English-speaking country.

Better late than never. :blushing:
I have a number of idols or myths in literature, among them I would rate in the very first places G.K. Chesterton (which specifically is irrelevant if not as an excellent writer of what I find a very good English) and Joseph Conrad.
I mean, a polish ship captain becoming one of the greatest novelists in another language? :thumbup
If he managed to do that, I can try to at least write posts on a board in a decent English. ;)
Thank you for your appraciation, but I still think that my non-native-English condition can be spotted allright.....

When you write (or speak) English, how do you "turn off" the Italian part of your brain?

That's rather easy, actually, the hard part is to try and switch the Vulcan logic part off. :ph34r:

English is the only language I know.
If I knew another language, when writing something it would be about a half-and-half combination of English and the other language (i.e., absolute gobbledegook).

No, it won't happen, when you will learn to a certain level another language, the "switch" simply becomes automatic.
The advantage for a Latin to learn English (or German for that matters) is that you have *everything* completely different.
It is much more difficult to learn properly another Latin language, as the amount of "false friends" :
http://en.wikipedia....ki/False_friend
is enormously bigger.

Did you learn English as a young child?

Only up to a certain point, some basis, the rest is through reading (and of course some experience in life, I have been working for some time in English speaking countries or however in positions where English was the "common language" ).

jaclaz




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