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Windows 98 as high quality video player I found nothing faster than W98, but the software... Rate Topic: -----

#41 User is offline   Sfor 

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Posted 12 February 2012 - 05:03 AM

View Postloblo, on 11 February 2012 - 04:01 PM, said:

View PostSfor, on 11 February 2012 - 02:21 PM, said:

Have anyone solved the problem of the 10bit codec on Windows 98? The newest FFDShow alpha releases are using MSVC2010 compiler. Will it work with the KernelEX? Have anyone been able to get it working?

As I have mentioned elsewhere some time ago, the MSVC2010 clsid builds from sourceforge can be made to work by replacing the kernel32 imported function HeapQueryInformation by SetLastError in ffdshow.ax. I am currently using the thus treated rev4257_20120115_clsid build without apparent problems. I haven't got a 10bit x264 file to test though but I don't see a reason why it shouldn't work if decoding of such streams has been implemented in those builds.


I found the thread you mentioned: http://www.msfn.org/...ement-kernelex/

I tried to install ffdshow_rev4305_20120205_clsid.exe, but it does not seem to be working. Where should I put the patched MSVC2010 libraries?

The decoder config dialogs are not working. The GOM PLayer does not find the FFDShow filters. The links to the decoder config are incorrect: C:\WINDOWS\SYSTEM\RUNDLL32.EXE"C:\WINDOWS\SYSTEM\ff_vfw.dll",configureVFW.

I changed the link to: C:\WINDOWS\RUNDLL32.EXE "C:\WINDOWS\SYSTEM\ff_vfw.dll" ,configureVFW , but it did not help much.

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I did the same with ffdshow_rev4257_20120115_clsid.exe. But, no effect, so far.

This post has been edited by Sfor: 12 February 2012 - 05:17 AM



#42 User is offline   loblo 

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Posted 12 February 2012 - 07:13 AM

You don't need the files I posted for getting it to work sfor. They will allow other stuff to run but no that. To get msvc2010 builds of ffdshow running you need

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replacing the kernel32 imported function HeapQueryInformation by SetLastError in ffdshow.ax.

(with an hex editor or jumper's import patcher.)

This post has been edited by loblo: 12 February 2012 - 07:14 AM


#43 User is offline   Sfor 

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Posted 14 February 2012 - 03:08 AM

According to my research the FFDShow tryouts developers do not take active part in the Hi10P decoding development. Their intention was to include the Hi10P code, after it proves to be stable enough. So, it looks like the push to port the newest alpha FFDShow tryouts to Windows 98 is not a good course of action.

The core of the Hi10P development seems to be centered around CCCP codec pack. However, the best results are reported from LAV Filters project.

This post has been edited by Sfor: 14 February 2012 - 03:09 AM


#44 User is offline   loblo 

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Posted 14 February 2012 - 05:15 AM

The 10bit video mkv samples that are on this page play just fine with the ffdshow build I am am using and mentioned above so it seems it's implemented now. ;)

You can use the LAV filter if you prefer of course, you just have more function replacements to do to be able to use it, tested OK in Monogram GraphStudio with current LAV Filter (0.46).

B)

This post has been edited by loblo: 14 February 2012 - 05:23 AM


#45 User is offline   Giant2011 

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Posted 14 February 2012 - 12:12 PM

One great player Potplayer

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