AERO GLASS for Win8 PREVIEW 4
So, another build is here.
What's new:
* begun work on Direct3D mode, it works, it should be much faster than Direct2D mode but it has a lot of glitches at this time. This mode use native DWM objects and shaders!!! (but Direct2D is still as default until it is complete)
* disabled alpha-blending of layered windows with alpha value of 254 - this should make rendering faster and avoid small transparency on all windows. This option has not been tested much so you can disable it using the registry settings.
* removed option to force bounding rectangle redraw
* fixed PDB file loading to generate useful crash reports
* added hot key Ctrl+Alt+F12 to quickly disable DWM hooking (e.g. in the case of black screen etc.)
* added new registry settings:
In Direct3D mode, you can use classic colorization settings under HKEY_CURRENT_USER\Software\Microsoft\Windows\DWM:
ColorizationBlurBalance, ColorizationAfterglow, ColorizationColor, ColorizationColorBalance
HKEY_USERS\.DEFAULT\Software\Microsoft\Windows\DWM (no user-specific settings now!)
BypassLayeredWindowsRendering (DWORD) = when set to 0, the layered windows with 254 alpha are rendered in normal way.
UseDirect2DRendering (DWORD) = 0 = use Direct3D mode, 1 = use Direct2D mode
ColorizationXXXInactive (DWORD) = sets colorization settings for inactive windows (Direct3D mode only). In Direct2D you can use only ColorizationColorInactive (format is 0xAARRGGBB - alpha is ignored) to set the the color of inactive border.
Note: settings BlurDeviation has no effect in Direct3D mode.
http://leteckaposta.cz/332845979