yeah it was in the paper the other day, the server got so much traffic it collapsed lol
ill download it later, have you got it already EL1TE?
there was something posted about it in news section a while ago by piaqt i think...
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NVIDIA.COM
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We’ve all seen the games that you can play for free – they’re often Java-based throwbacks to the 80’s arcades, combining lackluster graphics with minimal gameplay. Well, no more. Check out these titles on the way from the U.S. Army.
The first game, America’s Army: Soldiers, gives gamers a chance to role-play the Army experience, from signing up at the recruiter to handling basic training to taking their first tour of duty. Players choose the attributes, career path, and goals for their character and apply six different resources to reach each goal (health, strength, knowledge, skills, finances, and popularity).
But the game that has shooter fans signing up is America’s Army: Operations. Using a next-generation Unreal engine, this ultra-realistic first-person shooter will contain 20 single- and multiplayer missions with 140 dedicated servers hosted by HomeLAN.
The game’s realism was evident during a demonstration at E3 – if you’re too close to a grenade going off, your ears will ring. And flash grenades white out your screen, making you useless for 20 seconds. Aiming a sniper rifle is affected by your breathing – and it’s much more accurate if you take the shot from a crouched or prone position or take the time to set up your tripod.
Optimized for GeForce2 graphics, weapon effects – from real Army weapons such as the M16A2 assault rifle and M24 sniper rifle – offer another layer of realism. Tracers zip by as machine gun fire barely misses, shell casings ping off the ground around you as you return fire, wood splinters and glass shards rain from the wall behind as bullets tear out chunks – this isn’t like any “free” game you’ve seen before.
Multiplayer missions support up to 32 players involved in assignment tours, but before gamers can play online, they’ll have to complete the appropriate training. Teamwork is emphasized, especially through communication – via speech, radio messages, or actual military hand and arm signals.
Gamers will also be subject to the Rules of Engagement for online combat. Any major violations – such as injuring or killing a teammate – could result in being sent to virtual prison. And just as in the Army’s real force-on-force training practices, players always perceive that they are fighting as members of the Army – the opposing force appears to be in enemy uniforms with appropriate weapons.
Soldiers and Operations can be played interdependently, with experiences in one reflected in the other. We sat down and spoke with Dr. Michael Capps, the executive producer of the Army Game Project, about both games and what’s in store for gamers.