XPlode 2.00 is in the planning stage.
There will be a large rewrite of the code, which will result in a lot of things changing, such as plugins.
Here's the list of planned changes:
- XPlode Core module - this will be the only closed-source part of XPlode, and will be distributed in binary form. It will contain the parsing of XML and storage of items, amongst other things.
- Completely new "effects" plugin API - controls execution of commands etc. This will be using standard C++ types, so development of plugins will need to be done with C++.
- A new "interaction" plugin API, one plugin for execution - it will control the display of the XPlode window, which things get installed, and when. Essentially a GUI frontend to the XPlode functionality. Completely unattended or completely attended, depending on the plugin you use.
- A new website redesign - I'll be talking to the volunteers in the next week on what possibilities we have.
- Documentation! Yes, I know, it's been begging to be done for a heck of a long time, so now, with the coming version, there will be usage docs, as well as development docs.
Development starting: Wed 30th June
Expected release: Week starting July 26th
Edit:
Just changed the start date... figured I'd start now
Also changed supported languages to just C++ - it's going to be too much of a hassle to get things working, and keep them working, if I have to support s***ty datatypes..



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