Posted 21 November 2002 - 12:25 PM
CINEFX SHADING ARCHITECTURE
Support for DX 9.0 Pixel Shader 2.0+
Support for DX 9.0 Vertex Shader 2.0+
Very long pixel programs up to 1024
instructions
Very long vertex programs with up to 256
static instructions and up to 65536
instructions executed before termination
Looping and subroutines with up to 256
loops per vertex program
Subroutines in shader programs
Dynamic flow control
Conditional write masking
Conditional execution
Procedural shading
Full instruction set for vertex and pixel
programs
Z-correct bump-mapping
Hardware-accelerated shadow effects with
shadow buffers
Two-sided stencil
Programmable matrix palette skinning
Keyframe animation
Custom lens effects: fish eye, wide angle,
fresnel effects, water refraction
HIGH-PERFORMANCE, HIGH-PRECISION
3D RENDERING ENGINE
8 pixels per clock rendering engine
128-bit, studio-quality floating point
precision through the entire graphics
pipeline
Native support for 128-bit floating point,
64-bit floating point and 32-bit integer
rendering modes
Up to 16 textures per pass
Support for sRGB texture format for
gamma textures
DirectX and S3TC texture compression
HIGH-PERFORMANCE 2D
RENDERING ENGINE
Optimized for 32-, 24-, 16-, 15- and
8-bpp modes
True-color, 64x64 hardware cursor with
alpha
Multi-buffering (double, triple or quad)
for smooth animation and video playback
INTELLISAMPLE TECHNOLOGY
Blistering-fast antialiasing performance
Adaptive texture filtering
4-partition DDR2 memory interface
Advanced loss-less compression algorithms
for both color and Z data
Fast Z-clear
ADVANCED DISPLAY PIPELINE WITH
FULL NVIEW CAPABILITIES
Dual, 400MHz RAMDACs for display
resolutions up to and including
2048x1536@85Hz
Integrated NTSC/PAL TV encoder support
resolutions up to 1024x768 without the
need for panning with built-in Macrovision
copy protection
Video Mixing Renderer (VMR) supports
multiple video windows with full quality
and features in each window
DVD and HDTV-ready MPEG-2 decoding up
to 1920x1080i resolutions
Dual DVO ports for interfacing to external
TMDS transmitters and external HDTV
encoders
Support for dual-link DVI for compatibility
with next-generation flat panel displays
with resolutions greater than 1600x1200
without the need for reduced blanking
DIGITAL VIBRANCE CONTROL (DVC) 3.0
DVC color controls
DVC image sharpening controls
ROCKET SCIENCE FOR A SYSTEM-LEVEL
SOLUTION
0.13u process technology for higher levels
of integration and higher operating clock
speeds
Copper vias and wiring
Advanced thermal monitoring and thermal
management
Worlds fastest memory with speeds up to
1.0GHz DDR2
AGP 8X including fast writes and sideband
addressing
Flip-chip BGA packaging
OPERATING SYSTEMS
Windowsฎ XP
Windows 2000
Windows Me
Windows NTฎ (all)
Windows 98, Windows 95
Linux compatible
Macฎ OS compatible
API SUPPORT
Complete DirectX support, including
DirectX 9.0 and lower
Full OpenGL 1.4 and lower support
COMPATIBILITY
NVIDIA Unified Driver Architecture (UDA)
Fully compliant professional OpenGL 1.4
API with NVIDIA extensions, on all Linux
and Windows operating systems
WHQL-certified for Windows XP,
Windows Me, Windows 2000
Complete Linux XFree86 drivers
Mac OS 9/X support