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98SE2ME = Killer Replacements: ME -> 98 SE Updated December 14 2011 Rate Topic: ****- 5 Votes

#880 User is offline   Drugwash 

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Posted 28 March 2008 - 01:58 AM

I'm afraid we're going off-topic here... :blushing:
You won't lose the theme if you save it first, after changing fonts. Tihiy mentioned that in the RP thread.

Anyway, I really don't think this is a 98SE2ME issue, but more like RP7 one. And for such tests, I think that toy can still be of good help. ;)

So please try that 'Compatibility' suggestion for starters. And if won't work, reinstall 98SE with regional settings Romanian from the very setup, install 98SE2ME carefully looking for fonts backup option (and if it's not there anymore, just back'em up manually), restore fonts, install RP7 and look around for Unicode capabilities (I think it was Run > rpconfig at some time) and 'Compatibility' tab in applications' Properties page.

Good luck! :hello:


#881 User is offline   Th3_uN1Qu3 

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Posted 28 March 2008 - 03:54 AM

View PostDrugwash, on Mar 28 2008, 09:58 AM, said:

You won't lose the theme if you save it first, after changing fonts. Tihiy mentioned that in the RP thread.

Anyway, I really don't think this is a 98SE2ME issue, but more like RP7 one. And for such tests, I think that toy can still be of good help. ;)

So please try that 'Compatibility' suggestion for starters. And if won't work, reinstall 98SE with regional settings Romanian from the very setup, install 98SE2ME carefully looking for fonts backup option (and if it's not there anymore, just back'em up manually), restore fonts, install RP7 and look around for Unicode capabilities (I think it was Run > rpconfig at some time) and 'Compatibility' tab in applications' Properties page.

Good luck! :hello:


I know that i won't lose the theme forever, but i do lose it if i want to keep those fonts.

Anyway, you just saved my a**. Checking the "Force LAMESkin to use compatible skinning mode" option fixed the problem! :thumbup Thought you meant the KernelEx compatibility settings, just now i've noticed that RP7 itself has some too.

Thanks again!

#882 User is offline   cozbo 

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Posted 31 March 2008 - 08:52 AM

I'm a little bit unclear here and suspect that there may be others on here in the same boat. First of all, your work is outstanding and deeply appreciated. I was working with 98SE2ME back when you first put it on your site and 98SE was still the norm. I'm clear where its roots come from and how it progressed. What I'm not totally clear about is how 98SE2XP and 98MP10 relate to 98SE2ME. I see that your last release of 98SE2ME was after your release of 98MP10, so I suspect that these two packages accomplish different goals.

Was the aim of 98SE2XP similar to that of 98SE2ME in implementing as many of the goodies as possible from XP into 98 just like 98SE2ME did with ME, or was 98SE2XP primarily in support of getting MP10 to run? Does installing 98SE2ME and 98MP10 give us the latest and greatest, or is there some redundancy/conflicts there? To me it's obvious that we would all want as many goodies from all three OS's as possible, so I'm just getting my head on straight here.

On a different note, are you aware of what the differences are between the ME shell swap and the updated shell in autopatcher and SP3Beta? All three projects are pretty new, so I was wondering if you had looked at the others?

Thanks and here's a big "Hoah" for drivin' on!

#883 User is offline   RetroOS 

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Posted 06 April 2008 - 12:39 AM

Hi MDGx,
I have an interesting one with 98SE2ME.
I updated my network card driver and Windows reinstalled the networking files...
The following files got back-dated to 98SE versions:

\WINDOWS
ARP.EXE
TRACERT.EXE
FTP.EXE
NETSTAT.EXE
PING.EXE
ROUTE.EXE
INETMIB1.DLL

\WINDOWS\SYSTEM
LOCPROXY.EXE
LOCPRXY2.EXE
ROUTETAB.DLL
QOSNAME.DLL
RPCLTC3.DLL
RPCLTS3.DLL
DHCPCSVC.DLL
ICMP.DLL
IPCFGDLL.DLL
NDISWMI.SYS

I replaced these files with the Me versions again.
Now the question here is if it is possible to avoid this?
Gape's uSP uses a SP2.CAB file that is referenced first when Windows wants to reinstall files.
Is it possible to do something similar with 98SE2ME?
Even if it is dynamically created when 98SE2ME is installed.

Something to ponder.

#884 User is offline   Eck 

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Posted 07 April 2008 - 10:34 PM

The driver manager didn't put up questions like this file is an older version? It is recommended that you keep the newer file, with the choice available to click?

Theoretically it's supposed to do that.

I recall that sometimes that sp2 cab would confuse some driver installs, opening a box saying it couldn't find files that had me browsing all over the place for things it finds fine if that sp2 cab isn't on the system. So I didn't like that method.

Tough to find a perfect way to handle this.

#885 User is offline   RetroOS 

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Posted 07 April 2008 - 10:51 PM

Yeah, sorry, missed that bit.
It did prompt for some files, which I responded to keep the newer files.
The previous list are files that did not prompt!!!

#886 User is offline   PROBLEMCHYLD 

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Posted 19 April 2008 - 06:26 PM

View PostTh3_uN1Qu3, on Mar 23 2008, 08:00 PM, said:

Hey MDGx, i wonder if you could help me with some issues i have with 98SE2ME.

It's extremely unstable, but hey, it's 98. I have yet to find a pattern for the instability, so i'll leave that for later. Right now i'm confronted with the following issues:

TeamViewer locks the system up a few seconds after opening it.

Unicode text display errors, such as below:

Posted Image
Posted Image

My system locale is set to Romanian. Can that be the problem? I have no problem switching to US English, just that i can't get used to the AM/PM clock.

98SE2ME is very stable the thing is Option 3 with the newer shell32.dll explorer.exe etc...
causes apps to break thats why i was asking people who create packs like Lupus, RP, Renovatio
(but they don't here me though)to use the Win98SE Explorer.exe Shell32.dll etc...

#887 User is offline   PROBLEMCHYLD 

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Posted 19 April 2008 - 06:59 PM

1. Install new font does not work after installing option 1,2, and 3
maybe beacuse (panmap.dll) not for sure but i don't think this is the cause,
because i replaced all the files
manually with the ones from Win98SE and it still doesn't work

2. Can you add Winpopup files?

3. Can you add this file? Bnts.dll

4. 98SE2ME HTML Help Guide + Manual should be updated and added to the C:\WINDOWS\HELP

5. 98SE2ME is suppose to install over 800 files
now check this out, option 3 installs 68 files
(53 Windows Movie maker files) (15 systems files) explorer.exe,shell32.dll etc...
i installed 98SE2ME option 1 and it only installed 708 files
on a clean install with all windows components checked
now if you add them with option 3 thats 776 files that means 60+
files are not copied or installed.
I figure this out with only
IE 6SP1 DirectX 9c WMP9 installed, no other updates/drivers

6. Did you forget about packing 98SE2ME backup into a cab file?

7.Can you add System Restore now that it works with the patched Vxdmon.vxd

Without the files listed above and option 3 files your site has 769 filles listed
but only install 708.

8.Even though Maximus-Decim has done the WIA and created his own pack i think those files
should be added 2 98SE2ME because thats the only way 98SE2ME is gonna come to an end
getting all possible WinME files that works great on Win98SE.
Its close to a couple 100 files other packs installs WinME files that 98SE2ME don't, even other files
from NUSB should be added back.Now if you fix all that is broken we are looking @ a
1000 working WinME files on Win98SE.

9.I think also Movie Maker should have its own option like (System Restore if you add it) along with WIA.
I wanna see a final build so we can take it to the next level.

#888 User is offline   bizzybody 

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  Posted 20 April 2008 - 03:23 AM

How about flipping it around to Me298SE? ;) Install Windows Me then replace the small number of files required...

#889 User is offline   MDGx 

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Posted 27 April 2008 - 02:23 PM

View Postcozbo, on Mar 31 2008, 07:52 AM, said:

I'm a little bit unclear here and suspect that there may be others on here in the same boat. First of all, your work is outstanding and deeply appreciated. I was working with 98SE2ME back when you first put it on your site and 98SE was still the norm. I'm clear where its roots come from and how it progressed. What I'm not totally clear about is how 98SE2XP and 98MP10 relate to 98SE2ME. I see that your last release of 98SE2ME was after your release of 98MP10, so I suspect that these two packages accomplish different goals.

Was the aim of 98SE2XP similar to that of 98SE2ME in implementing as many of the goodies as possible from XP into 98 just like 98SE2ME did with ME, or was 98SE2XP primarily in support of getting MP10 to run? Does installing 98SE2ME and 98MP10 give us the latest and greatest, or is there some redundancy/conflicts there? To me it's obvious that we would all want as many goodies from all three OS's as possible, so I'm just getting my head on straight here.

On a different note, are you aware of what the differences are between the ME shell swap and the updated shell in autopatcher and SP3Beta? All three projects are pretty new, so I was wondering if you had looked at the others?

Thanks and here's a big "Hoah" for drivin' on!
98SE2ME = replaces ~ 700 Win98 SE files with WinME files:
http://www.mdgx.com/9s2m/read1st.php
http://www.mdgx.com/98-5.htm#KRM9S

98MP10 = replaces WMP9 files with WMP10 from XP files:
http://www.mdgx.com/98mp10/98mp10.php

98SE2XP = obsolete, included in 98MP10 [see above]

HTH

#890 User is offline   MDGx 

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Posted 27 April 2008 - 02:30 PM

View PostPROBLEMCHYLD, on Apr 19 2008, 05:59 PM, said:

1. Install new font does not work after installing option 1,2, and 3
maybe beacuse (panmap.dll) not for sure but i don't think this is the cause,
because i replaced all the files
manually with the ones from Win98SE and it still doesn't work

2. Can you add Winpopup files?

3. Can you add this file? Bnts.dll

4. 98SE2ME HTML Help Guide + Manual should be updated and added to the C:\WINDOWS\HELP

5. 98SE2ME is suppose to install over 800 files
now check this out, option 3 installs 68 files
(53 Windows Movie maker files) (15 systems files) explorer.exe,shell32.dll etc...
i installed 98SE2ME option 1 and it only installed 708 files
on a clean install with all windows components checked
now if you add them with option 3 thats 776 files that means 60+
files are not copied or installed.
I figure this out with only
IE 6SP1 DirectX 9c WMP9 installed, no other updates/drivers

6. Did you forget about packing 98SE2ME backup into a cab file?

7.Can you add System Restore now that it works with the patched Vxdmon.vxd

Without the files listed above and option 3 files your site has 769 filles listed
but only install 708.

8.Even though Maximus-Decim has done the WIA and created his own pack i think those files
should be added 2 98SE2ME because thats the only way 98SE2ME is gonna come to an end
getting all possible WinME files that works great on Win98SE.
Its close to a couple 100 files other packs installs WinME files that 98SE2ME don't, even other files
from NUSB should be added back.Now if you fix all that is broken we are looking @ a
1000 working WinME files on Win98SE.

9.I think also Movie Maker should have its own option like (System Restore if you add it) along with WIA.
I wanna see a final build so we can take it to the next level.
I haven't managed to get back to Win98 SE with my new PC = mobo ICH9 chipset and DDR2 RAM not compatible. :(
So I can't do anything with any 9x updates/packs/projects unless I test them in a virtual environment, and MS Virtual PC 2004 is too slow, and Virtual PC 2007 is even slower.
I haven't tried VirtualBox yet.
Therefore, I have to wait until I build another PC with an older mobo that supports 9x OSes.

HTH

#891 User is offline   Th3_uN1Qu3 

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Posted 04 May 2008 - 10:04 AM

View PostMDGx, on Apr 27 2008, 11:30 PM, said:

I haven't managed to get back to Win98 SE with my new PC = mobo ICH9 chipset and DDR2 RAM not compatible. :(
So I can't do anything with any 9x updates/packs/projects unless I test them in a virtual environment, and MS Virtual PC 2004 is too slow, and Virtual PC 2007 is even slower.
I haven't tried VirtualBox yet.
Therefore, I have to wait until I build another PC with an older mobo that supports 9x OSes.

HTH


Uh, Virtual PC 2007 is pretty fast on my system. Enough to use everything in 9x in very good conditions and play some old 9x-only games that don't use 3D acceleration. And you can always try VMWare.

This post has been edited by Th3_uN1Qu3: 04 May 2008 - 10:05 AM


#892 User is offline   Eck 

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Posted 08 May 2008 - 11:35 AM

VMWare gets my vote (except for 3D gaming). Got experience with all 3. VirtualPC had annoying bugs when I used it. Virtualbox doesn't fully cooperate with its virtual hardware when using 9x. Meaning there are things in Device Manager like the Advanced Power Management and a PCI System Peripheral that don't work properly. Plus it is slower than VMWare on 9x guests. No additions so must use SciTech Display Doctor Beta 7 and find the Keygen to keep it past the trial. The new version of Virtualbox has SB16 ISA available as a choice of audio and it works better than the Intel AC97 choice that needs the Windows 95 VXD Realtek AC97 driver (extract with WinRAR, point Device Manager to it) to work. My Creative SB16 Wave Effects software/driver cd improved the SB16 with their software, but the driver is nearly identical to the Windows 98SE SB16 driver.

98SE2ME works great on either VMWare or Virtualbox, but since VMWare handles the hardware better on 9x it is a truer real experience than Virtualbox is. Performance when using multimedia playback of things or software gaming is better on VMWare. Gotta say that SciTech Display Doctor was nice. Give you software OpenGL 3D when setting it to its CAD-most compatible choice. Only slow because Virtualbox is slow on 9x. I may try that someday using VMWare, installing the tools but updating the video driver to SciTech's. This all is after upgrading DirectX. That needs at least Direct X 7, but I install 9.0c anyway.

They offer a trial of VMWare Workstation. If you see it and like it (it really does 9x well) then you can buy it before the trial period ends. I found it just about the same speed as the real installed 98SE.

Edit -

And if you do check out VMWare Workstation, the audio is the ES1371 chip, the Creative/Ensoniq one that uses the drivers for the SB16 PCI. The SB PCI 128 WDM driver is what I end up with, but in the past I've installed the Creative Cd with the software and driver, then updated with the SB PCI 128 web update. It changes it from the cd's VXD driver to the WDM version properly. I used to need to edit the older VMWare version's Windows98.vmx file to get the audio to not speed up incorrectly but that's been fixed in the latest version.

I had a problem with the original VXD in the newer version of VMWare. It would cause a BSOD, and then the Automatic Skip Driver agent needed to be run and have it checked to allow again, but don't reboot. Just run the updater to the WDM and then reboot and you'd have the software and the WDM driver working fine. I'd manage to do this after recovering from the BSOD but even if not, you could still update it. If you don't have the cd then just installing the SB128 WDM by itself works and you'd avoid the BSOD of the VXD install. But no neat PlayCenter, Creative Mixer, Wave Studio, etc. Too bad since I thought the VXD driver was a bit better than the WDM updated one. Can't use it anymore.

You'll hardly notice you're not running 98 on a real computer with VMWare. Just a bit pricey though! Make sure to install VMWare Tools from the menu after 98's installed. Makes things better. If you do it before updating 98 with new Direct X, Windows Installer, IE 6 (not sure which causes it) I think you'll need to manually update the Standard PCI Graphics Adapter (VGA) to the VMWare Video driver in Device Manager. It shows up in the list after installing VMWare Tools.

VMWare Server is free, but I've never tried it. I think it turns off things by default that Workstation has on by default so it may need some tinkering. They have a Beta of the next version of Server that probably is better than the released version at this point. The released version of Server is really old.

Virtualbox kinda stinks running a 9x Guest so don't bother. For supported guests it's supposed to be great though, some say better than VMWare.

This post has been edited by Eck: 08 May 2008 - 02:10 PM


#893 User is offline   PROBLEMCHYLD 

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Posted 23 June 2008 - 05:25 PM

GDI32.DLL + GDI.EXE 4.90.3003
Does not cause problems with power management but there is a bug
when its set to 1min to turn off monitor is doesn't work but the other options do.

Do you think the patched IO.SYS file for Win98SE should be replaced With the WinME version if we are using 98SE2ME?
if so maybe you can add it in the future.
http://www.msfn.org/board/index.php?s=&...st&p=767585

Do you think its possible to add the modded SYSMON.EXE to 98SE2ME?
http://www.msfn.org/board/index.php?s=&...st&p=727443

This post has been edited by PROBLEMCHYLD: 03 July 2008 - 05:50 PM


#894 User is offline   erpdude8 

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Posted 08 July 2008 - 01:12 PM

MDGx, is there any chance you can add the WinME edition of the MSIMG32.DLL file [v5.0.2218.1] into the 98SE2ME pack?
The WinME version of MSIMG32.DLL is needed to run Opera browser 9.50 & higher reliably under Win98se.

#895 User is offline   MDGx 

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Posted 23 July 2008 - 01:18 PM

98SE2ME · UPDATED · 7-23-2008

_______________________________

All updates here:
http://www.mdgx.com/9s2m/updates.php

1. Added modded WinME PRINTERS.HTT into option 3, because of a Start -> Settings -> Printers "length is null or not an object" JavaScript error message.

2. Added modded WinME SYSMON.EXE:
http://www.msfn.org/board/index.php?showto...581&st=1011

3. Added Winpopup files, bnts.dll + sti_ci*.dll files.

4. MSIMG32.DLL installs as part of 98SE2ME options 1 + 2 for ~ 6-7 years now.

5. I have seen the LBA modded IO.SYS web page:
http://home.exetel.c.../phelum/w98.htm
To my knowledge IO.SYS from another OS [WinME] canNOT be "transplanted" onto Win98 SE.
They are different, and they check for MS Windows [sorry... MS-DOS ;)] version/build [unless some1 wants to hex-mod it], which will lockup your Win98 SE OS at bootup.

List of all files installed by 98SE2ME:
http://www.mdgx.com/98-5.htm#FME

More updates coming up in the near future. Stay tuned.

Enjoy.

#896 User is offline   PROBLEMCHYLD 

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Posted 25 July 2008 - 12:06 PM

Thanks for the update :thumbup

If 98SE2ME installs 747 files for option 1+2
and 69 files for option 3 then most problem are fixed.

will these files be added
TCPIP.SYS 4.90.3004
NDIS.VXD 4.90.3001
PPPMAC.VXD 4.90.3002

We still have the Install new font feature is still broke.
other than that we are on the $ :sneaky:

This post has been edited by PROBLEMCHYLD: 25 July 2008 - 07:09 PM


#897 User is offline   togermano 

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Posted 01 August 2008 - 11:08 AM

This is a good project but it sucks how it removes restart in msdos mode from the shutdown options :(

#898 User is offline   Chozo4 

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Posted 10 August 2008 - 07:26 PM

Decided to give ME->98 another try due to odd experiences with it last time which I haven't had now. However, I ran into a couple issues relating to an audio device after installation.

I'd installed packs in this order:

USP3.0b2 / 3 (tried both in different installs)
MD's usb 2 drivers
ME->98

Ater installing the ~700 file option, my 'USB Audio Device' cannot be loaded through NTKERN / MMDEVLDR. When I manage to rig it load without errors, it does not show at all under multimedia properties (MMSYS.CPL). If the device was previously installed prior to installing ME->98, the device will work but I am unable to change the preferred playedback device under mmsys.cpl. I can change all the other options (including midi device), but trying to change the main playback device does not stick and will not change.

I use 2 audio playback devices for different reasons and so frequently change between them daily, so this issue is causing alot of frustration. Is there any way to install it without installing the USB/driver INF updates and only the network stack and other files? Installing ME->98 fixes an issue I was having with Trillian astra and stablizes a few other things otherwise and really want to get it working without issues.

The multimedia device issue is the only issue I'm having.

For note: the two devices I'm switching between are:
(WDM) USB Audio Device (Plantronics USB DSP v4 audio interface)
(VXD) Yamaha DS-XG PCI Audio CODEC

edit: I tried transplanting the files dated from 2000 (assuming those were the ones from the ME install) from c:\windows & c:\windows\system, the audio worked fine but the Control panel applets locked up on any changes afterward. Have yet to figure out why.

This post has been edited by Chozo4: 10 August 2008 - 08:10 PM


#899 User is offline   Chozo4 

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Posted 12 August 2008 - 12:46 AM

Using ADVAPI32.DLL from ME->98 conflicts with GameGuard/theMida when trying to load an online game called "Mabinogi". The following error as as follows:

Quote

Themida
An internal exception occurred (Address: 0xe9f9d4)
Please, contact support@oreans.com. Thank you!


Reverting ADVAPI32.DLL to v4.80.0.1675 resolves this issue.

Another issue with gameguard/theMidas was resolved and linked to the following thread for completeness:
98 SE 3.0BETA 3
http://www.msfn.org/board/index.php?s=&...st&p=787892

This post has been edited by Chozo4: 12 August 2008 - 12:49 AM


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