bristols, on Jul 2 2007, 06:47 PM, said:
Yes. I extracted the files using 7Zip, right-clicked each INF file and chose "Install". The only noticeable update/file copying occured when I clicked one INF file that copied several PNG (image) files to %windir%\System\DirectX\Dinput . I then rebooted and ran SFC. No files were updated from the previous DirectX version (8.0a).
Before the most recent time I tried this, I had installed Erpman's OSR2 Update Rollup Pack 1 (Beta 3). Several of the DCOM files installed were reported by SFC to be corrupt (this also occured with the Alpha 4 version of his pack). Do you think it could be that the DirectX setup program cannot detect that DCOM 1.3 is installed, and so will not install for that reason?
DirectX 8.1 and higher are TOTALLY INCOMPATIBLE with Win95 OSes, bristols. That also includes the BDA files from DX 8.1 (and the BDA addon for DX 8.0a) which really require Win98/ME. Latest working version of DirectX for Win95 SR2 is 8.0a. The DX 8.0a package does not include the BDA files.
Look here:
http://www.indigoros...read.php?t=5034
Quote from the DirectX 8.1 download page:
http://www.microsoft.com/downloads/details...30-69f3e5ecdede
Quote
DirectX 8.1 will not run on Windows 95.
Really, MDGx, DX 8.1 and higher do NOT work under Win95. So bristols has to use either DX 8.0a or he should upgrade to Win98 or WinME.
Plus the Dcom95 files from the Unofficial OSR2 Update Rollup pack are FINE. I found nothing wrong with them. It's just that the Win95 core system files are incapable of handling DirectX 8.1 which is why version 8.1 and higher needs at least Win98. Updating the Win95 files from the OSR2 Update Rollup will NOT make DX 8.1 run under Win95.
This post has been edited by erpdude8: 04 July 2007 - 10:20 AM