FEAR-omfg
#1
Posted 19 December 2005 - 09:44 PM
ive only played for 15min b/c its time for me to go to sleep now, but wow is it scary.... im gunna have some fun dreams...
#2
Posted 20 December 2005 - 09:42 AM
#3
Posted 20 December 2005 - 08:31 PM
lol
#4
Posted 20 December 2005 - 09:41 PM
ripken204, on Dec 20 2005, 08:31 PM, said:
lol
hehe, i play whenever i want
fear is a scary game, i like the strong language in game
My video card just can't handle that game well, maybe i'll get 32 pipe nvidia card when it will come out
#5
Posted 21 December 2005 - 01:40 PM
#6
Posted 27 December 2005 - 02:28 AM
P.S. Piracy is only bad if u dont buy the game after woulds hehe
#7
Posted 29 December 2005 - 12:28 AM
#8
Posted 29 December 2005 - 08:33 AM
all i do is kill ppl and the story does suck so far
#9
Posted 29 December 2005 - 12:32 PM
#11
Posted 30 December 2005 - 01:19 AM
This post has been edited by ender341: 30 December 2005 - 01:20 AM
#12
Posted 30 December 2005 - 01:24 AM
#13
Posted 30 December 2005 - 02:11 AM
Kamil, on Dec 21 2005, 03:41 AM, said:
ripken204, on Dec 20 2005, 08:31 PM, said:
lol
hehe, i play whenever i want
fear is a scary game, i like the strong language in game
My video card just can't handle that game well, maybe i'll get 32 pipe nvidia card when it will come out
thats class, check my new sig
#14
Posted 30 December 2005 - 01:02 PM
#15
Posted 30 December 2005 - 10:47 PM
I liked the demo, I was a bit disappointed with the retail version though. And one thing I did not like about F.E.A.R was you only get to carry 3 weapons at one time. I got use to playing FPS games that your character gets to carry all weapons available during the game.
#16
Posted 30 December 2005 - 11:50 PM
Thunderbolt 2864, on Dec 29 2005, 12:28 AM, said:
Likely a weak video card. The amount of RAM on a video card is not an indicator of performance, atleast by itself. You need the amount of RAM, speed of RAM, memory bus width and GPU make/model.
#17
Posted 31 December 2005 - 12:48 AM
#18
Posted 31 December 2005 - 02:19 AM
#20
Posted 13 January 2006 - 04:36 PM



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