Windows 2000 Revolutions Pack at last - just what you need for cool icons
#183
Posted 07 November 2008 - 08:13 PM
#184
Posted 14 November 2008 - 05:10 PM
#185
Posted 22 November 2008 - 04:48 AM
that would be ok right?
Damian666
#186
Posted 25 November 2008 - 07:12 AM
I have the old sources (for DLL only), and i know what bug is causing imagelist color bugs. But i have no intention to continue this project, and no one wants to. There is Daedalus project on WinPrj by alexanrs/others which provides 32-bit icons.
#187
Posted 08 December 2008 - 06:50 PM
So far I've had no success.
I am running in 32bit colour on a Radeon 9200 card.
When I unzip the downloaded file, what folder am I supposed to unzip it to?
I've tried a temporary folder, and the system32 folder.
Wherever I put it, when I run the setup file and reboot, I then have no icons (or taskbar) at all, just a blank desktop with the mouse cursor on it!
Booting into Safe Mode produces the same result.
The only way I can fix it is to rename the RPL2K.DLL and then it comes good.
I then have to uninstall RP.
Can anyone tell me what I'm doing wrong?
The instructions are a bit vague............
Thanks, Dave.
#188
Posted 20 January 2009 - 10:21 AM
Tihiy, on Nov 25 2008, 07:12 AM, said:
I have the old sources (for DLL only), and i know what bug is causing imagelist color bugs. But i have no intention to continue this project, and no one wants to. There is Daedalus project on WinPrj by alexanrs/others which provides 32-bit icons.
Should we de-sticky this topic then? Thanks for all the hard work!
#189
Posted 01 April 2009 - 08:41 PM
Daedalus is not as versatile as RPL2K. RPL2K is imho a rock solid program.
-----------------
Second part of my post...
Tihiy, if you remember at all, what conditions cause icons to revert to 16 (4-bit) colours?
- Active Desktop
- NetMeeting Remote Desktop
My icons are returning to 4-bit every restart, but is remedied by a TweakUI icon cache repair.
#190
Posted 02 April 2009 - 06:28 PM
Tihiy, on Nov 25 2008, 03:12 PM, said:
Tihiy has no intention of continuing development nor providing further support for this projects, therefore it is pointless for this topic to stay sticky. The only thing Daedalus doesn't provide and RPL2K is BrowseUI.dll patching. I don't see versatility in that really.
#192
Posted 06 April 2009 - 04:40 PM
Quote
I meant versatile as in handling ICO files better than Daedalus (which leaves me with 24-bit and sort of defeats the purpose). ("32-bit icons don't seem to get extracted from ICO files, just EXEs and DLLs (no idea why)")
Granted, Daedalus will probably replace RPL2K eventually, assuming development on it is still somewhat active. ("this project has been a closed one for quite some time")
So for a bit of reference, maybe the last version of the file itself should be safely kept somewhere on the site? (This is the last refuge I found for it.)
#193
Posted 07 April 2009 - 03:43 AM
Colonel O, on Apr 7 2009, 12:40 AM, said:
Quote
I meant versatile as in handling ICO files better than Daedalus (which leaves me with 24-bit and sort of defeats the purpose). ("32-bit icons don't seem to get extracted from ICO files, just EXEs and DLLs (no idea why)")
Granted, Daedalus will probably replace RPL2K eventually, assuming development on it is still somewhat active. ("this project has been a closed one for quite some time")
So for a bit of reference, maybe the last version of the file itself should be safely kept somewhere on the site? (This is the last refuge I found for it.)
Yea, Daedalus will eventually have better handling of the .ico format, and I agree, it's a very significant part of the whole experience.
The project is still active, the line "this project has been a closed one for quite some time" actually means that we have been developing it privately, which you can see by looking in the log of changes and the post date, the first version was compiled on 8th of March, while Daedalus was published on 30th of December, so Alex has been trying to fix everything that needs fixing, slowly, and I think that will be the case in the future.
The latest version is in the official post, and I am sure that Daedalus will still be avaliable, even if the development stops some day.
#194
Posted 12 October 2010 - 10:23 AM
marxo, on 07 April 2009 - 03:43 AM, said:
The project is still active, the line "this project has been a closed one for quite some time" actually means that we have been developing it privately, which you can see by looking in the log of changes and the post date, the first version was compiled on 8th of March, while Daedalus was published on 30th of December, so Alex has been trying to fix everything that needs fixing, slowly, and I think that will be the case in the future.
The latest version is in the official post, and I am sure that Daedalus will still be avaliable, even if the development stops some day.
the web site that was supposed to host the Daedalus project is dead (or perhaps has moved to another site I dont know about). link to the page now shows a blank page. main site shows "database error" message.



Help

Back to top









